from conan import ConanFile from conan.errors import ConanInvalidConfiguration from conan.tools.apple import is_apple_os from conan.tools.build import cross_building from conan.tools.cmake import CMakeDeps, CMakeToolchain from conans import tools required_conan_version = ">=1.51.3" class VCMI(ConanFile): settings = "os", "compiler", "build_type", "arch" _libRequires = [ "boost/[^1.69]", "minizip/[~1.2.12]", ] _clientRequires = [ "sdl/[~2.26.1 || >=2.0.20 <=2.22.0]", # versions in between have broken sound "sdl_image/[~2.0.5]", "sdl_mixer/[~2.0.4]", "sdl_ttf/[~2.0.18]", ] _nullkillerAIRequires = [ "onetbb/[^2021.3]", ] requires = _libRequires + _clientRequires + _nullkillerAIRequires options = { "default_options_of_requirements": [True, False], "with_apple_system_libs": [True, False], "with_ffmpeg": [True, False], "with_luajit": [True, False], } default_options = { "default_options_of_requirements": False, "with_apple_system_libs": False, "with_ffmpeg": True, "with_luajit": False, "boost/*:shared": True, "minizip/*:shared": True, "onetbb/*:shared": True, } def configure(self): self.options["ffmpeg"].shared = self.settings.os == "Android" # using shared version results in less total project size on Android self.options["freetype"].shared = self.settings.os == "Android" # SDL_image and Qt depend on it, in iOS both are static # Enable static libpng due to https://github.com/conan-io/conan-center-index/issues/15440, # which leads to VCMI crashes of MinGW self.options["libpng"].shared = not (self.settings.os == "Windows" and cross_building(self)) and self.settings.os != "iOS" # static Qt for iOS is the only viable option at the moment self.options["qt"].shared = self.settings.os != "iOS" # TODO: enable for all platforms if self.settings.os == "Android": self.options["bzip2"].shared = True self.options["libiconv"].shared = True self.options["zlib"].shared = True if self.options.default_options_of_requirements: return # we need only the following Boost parts: # date_time filesystem locale program_options system thread # some other parts are also enabled because they're dependents # see e.g. conan-center-index/recipes/boost/all/dependencies self.options["boost"].without_context = True self.options["boost"].without_contract = True self.options["boost"].without_coroutine = True self.options["boost"].without_fiber = True self.options["boost"].without_graph = True self.options["boost"].without_graph_parallel = True self.options["boost"].without_iostreams = True self.options["boost"].without_json = True self.options["boost"].without_log = True self.options["boost"].without_math = True self.options["boost"].without_mpi = True self.options["boost"].without_nowide = True self.options["boost"].without_python = True self.options["boost"].without_random = True self.options["boost"].without_regex = True self.options["boost"].without_serialization = True self.options["boost"].without_stacktrace = True self.options["boost"].without_test = True self.options["boost"].without_timer = True self.options["boost"].without_type_erasure = True self.options["boost"].without_wave = True self.options["ffmpeg"].avdevice = False self.options["ffmpeg"].avfilter = False self.options["ffmpeg"].postproc = False self.options["ffmpeg"].swresample = False self.options["ffmpeg"].with_asm = self.settings.os != "Android" self.options["ffmpeg"].with_freetype = False self.options["ffmpeg"].with_libfdk_aac = False self.options["ffmpeg"].with_libmp3lame = False self.options["ffmpeg"].with_libvpx = False self.options["ffmpeg"].with_libwebp = False self.options["ffmpeg"].with_libx264 = False self.options["ffmpeg"].with_libx265 = False self.options["ffmpeg"].with_openh264 = False self.options["ffmpeg"].with_openjpeg = False self.options["ffmpeg"].with_opus = False self.options["ffmpeg"].with_programs = False self.options["ffmpeg"].with_ssl = False self.options["ffmpeg"].with_vorbis = False self.options["sdl"].sdl2main = self.settings.os != "iOS" self.options["sdl"].vulkan = False self.options["sdl_image"].lbm = False self.options["sdl_image"].pnm = False self.options["sdl_image"].svg = False self.options["sdl_image"].tga = False self.options["sdl_image"].with_libjpeg = False self.options["sdl_image"].with_libtiff = False self.options["sdl_image"].with_libwebp = False self.options["sdl_image"].xcf = False self.options["sdl_image"].xpm = False self.options["sdl_image"].xv = False if is_apple_os(self): self.options["sdl_image"].imageio = True self.options["sdl_mixer"].flac = False self.options["sdl_mixer"].mad = False self.options["sdl_mixer"].mikmod = False self.options["sdl_mixer"].modplug = False self.options["sdl_mixer"].nativemidi = False self.options["sdl_mixer"].opus = False self.options["sdl_mixer"].wav = False def _disableQtOptions(disableFlag, options): return " ".join([f"-{disableFlag}-{tool}" for tool in options]) _qtOptions = [ _disableQtOptions("no", [ "gif", "ico", ]), _disableQtOptions("no-feature", [ # xpm format is required for Drag'n'Drop support "imageformat_bmp", "imageformat_jpeg", "imageformat_ppm", "imageformat_xbm", # we need only macdeployqt # TODO: disabling these doesn't disable generation of CMake targets # TODO: in Qt 6.3 it's a part of qtbase # "assistant", # "designer", # "distancefieldgenerator", # "kmap2qmap", # "linguist", # "makeqpf", # "pixeltool", # "qdbus", # "qev", # "qtattributionsscanner", # "qtdiag", # "qtpaths", # "qtplugininfo", ]), ] self.options["qt"].config = " ".join(_qtOptions) self.options["qt"].qttools = True self.options["qt"].with_freetype = self.settings.os == "Android" self.options["qt"].with_libjpeg = False self.options["qt"].with_md4c = False self.options["qt"].with_mysql = False self.options["qt"].with_odbc = False self.options["qt"].with_openal = False self.options["qt"].with_pq = False self.options["qt"].openssl = not is_apple_os(self) if self.settings.os == "iOS" or self.settings.os == "Android": self.options["qt"].opengl = "es2" if not is_apple_os(self) and self.settings.os != "Android" and cross_building(self): self.options["qt"].cross_compile = self.env["CONAN_CROSS_COMPILE"] # No Qt OpenGL for cross-compiling for Windows, Conan does not support it if self.settings.os == "Windows" and cross_building(self): self.options["qt"].opengl = "no" # transitive deps # doesn't link to overridden bzip2 & zlib, the tool isn't needed anyway self.options["pcre2"].build_pcre2grep = False def requirements(self): # TODO: will no longer be needed after merging https://github.com/conan-io/conan-center-index/pull/13399 self.requires("libpng/[~1.6.38]", override=True) # freetype / Qt if self.options.default_options_of_requirements: self.requires("libjpeg/9e", override=True) # libtiff / Qt self.requires("freetype/[~2.12.1]", override=True) # sdl_ttf / Qt if self.options.with_ffmpeg: self.requires("libwebp/[~1.2.4]", override=True) # sdl_image / ffmpeg # client if self.options.with_ffmpeg: self.requires("ffmpeg/[^4.4]") # launcher if not self.settings.os == "Android": self.requires("qt/[~5.15.2]") # use Apple system libraries instead of external ones if self.options.with_apple_system_libs and is_apple_os(self): systemLibsOverrides = [ "bzip2/1.0.8", "libiconv/1.17", "sqlite3/3.39.2", "zlib/1.2.12", ] for lib in systemLibsOverrides: self.requires(f"{lib}@vcmi/apple", override=True) elif self.settings.os == "Android": self.requires("zlib/1.2.12@vcmi/android", override=True) else: self.requires("zlib/[~1.2.13]", override=True) # minizip / Qt self.requires("libiconv/[~1.17]", override=True) # ffmpeg / sdl # TODO: the latest official release of LuaJIT (which is quite old) can't be built for arm if self.options.with_luajit and not str(self.settings.arch).startswith("arm"): self.requires("luajit/[~2.0.5]") def validate(self): if self.options.with_apple_system_libs and not is_apple_os(self): raise ConanInvalidConfiguration("with_apple_system_libs is only for Apple platforms") if self.options.with_apple_system_libs and self.options.default_options_of_requirements: raise ConanInvalidConfiguration("with_apple_system_libs and default_options_of_requirements can't be True at the same time") def generate(self): tc = CMakeToolchain(self) tc.variables["USING_CONAN"] = True tc.variables["CONAN_INSTALL_FOLDER"] = self.install_folder if self.settings.os == "Android": tc.variables["ANDROID_SYSROOT_LIB_SUBDIR"] = { 'armv7': 'arm-linux-androideabi', 'armv8': 'aarch64-linux-android', 'x86': 'i686-linux-android', 'x86_64': 'x86_64-linux-android', }.get(str(self.settings.arch)) if cross_building(self) and self.settings.os == "Windows": tc.variables["CONAN_SYSTEM_LIBRARY_LOCATION"] = self.env["CONAN_SYSTEM_LIBRARY_LOCATION"] tc.generate() deps = CMakeDeps(self) if tools.get_env("GENERATE_ONLY_BUILT_CONFIG", default=False): deps.generate() return # allow using prebuilt deps with all configs # credits to https://github.com/conan-io/conan/issues/11607#issuecomment-1188500937 for the workaround configs = [ "Debug", "MinSizeRel", "Release", "RelWithDebInfo", ] for config in configs: print(f"generating CMakeDeps for {config}") deps.configuration = config deps.generate() def imports(self): if is_apple_os(self): self.copy("*.dylib", "Frameworks", "lib") elif self.settings.os == "Windows": self.copy("*.dll", src="bin/archdatadir/plugins/platforms", dst="platforms") self.copy("*.dll", src="bin/archdatadir/plugins/styles", dst="styles") self.copy("*.dll", src="@bindirs", dst="", excludes="archdatadir/*") elif self.settings.os == "Android": self.copy("*.so", ".", "lib")