/* * ViewSpellInt.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../int3.h" #include "../GameConstants.h" class CGObjectInstance; struct DLL_LINKAGE ObjectPosInfo { int3 pos; Obj id; si32 subId; PlayerColor owner; ObjectPosInfo(); ObjectPosInfo(const CGObjectInstance * obj); template void serialize(Handler & h, const int version) { h & pos; h & id; h & subId; h & owner; } };