/* * CGameInfo.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CGameInfo.h" #include "../lib/CSkillHandler.h" #include "../lib/CGeneralTextHandler.h" #include "../lib/VCMI_Lib.h" const CGameInfo * CGI; //game info for general use CClientState * CCS = nullptr; CGameInfo::CGameInfo() { generaltexth = nullptr; mh = nullptr; townh = nullptr; } void CGameInfo::setFromLib() { modh = VLC->modh; generaltexth = VLC->generaltexth; arth = VLC->arth; creh = VLC->creh; townh = VLC->townh; heroh = VLC->heroh; objh = VLC->objh; spellh = VLC->spellh; skillh = VLC->skillh; objtypeh = VLC->objtypeh; }