/* * RmgObject.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "RmgObject.h" #include "RmgMap.h" #include "../mapObjects/CObjectHandler.h" #include "../mapping/CMapEditManager.h" #include "../mapping/CMap.h" #include "../VCMI_Lib.h" #include "../mapObjects/CommonConstructors.h" #include "../mapObjects/MapObjects.h" //needed to resolve templates for CommonConstructors.h #include "Functions.h" using namespace rmg; Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object) { setPosition(dPosition); } Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object) { setPosition(position); } const Area & Object::Instance::getBlockedArea() const { if(dBlockedAreaCache.empty()) { dBlockedAreaCache.assign(dObject.getBlockedPos()); if(dObject.isVisitable() || dBlockedAreaCache.empty()) dBlockedAreaCache.add(dObject.visitablePos()); } return dBlockedAreaCache; } int3 Object::Instance::getPosition(bool isAbsolute) const { if(isAbsolute) return dPosition + dParent.getPosition(); else return dPosition; } int3 Object::Instance::getVisitablePosition() const { return dObject.visitablePos(); } const rmg::Area & Object::Instance::getAccessibleArea() const { if(dAccessibleAreaCache.empty()) { auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside(); rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea(); for(auto & from : visitable.getTiles()) { if(isVisitableFrom(from)) dAccessibleAreaCache.add(from); } } return dAccessibleAreaCache; } void Object::Instance::setPosition(const int3 & position) { dPosition = position; dObject.pos = dPosition + dParent.getPosition(); dBlockedAreaCache.clear(); dAccessibleAreaCache.clear(); dParent.dAccessibleAreaCache.clear(); dParent.dAccessibleAreaFullCache.clear(); dParent.dFullAreaCache.clear(); } void Object::Instance::setPositionRaw(const int3 & position) { if(!dObject.pos.valid()) { dObject.pos = dPosition + dParent.getPosition(); dBlockedAreaCache.clear(); dAccessibleAreaCache.clear(); dParent.dAccessibleAreaCache.clear(); dParent.dAccessibleAreaFullCache.clear(); dParent.dFullAreaCache.clear(); } auto shift = position + dParent.getPosition() - dObject.pos; dAccessibleAreaCache.translate(shift); dBlockedAreaCache.translate(shift); dPosition = position; dObject.pos = dPosition + dParent.getPosition(); } void Object::Instance::setTemplate(const Terrain & terrain) { if(dObject.appearance.id == Obj::NO_OBJ) { auto templates = VLC->objtypeh->getHandlerFor(dObject.ID, dObject.subID)->getTemplates(terrain); if(templates.empty()) throw rmgException(boost::to_string(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.subID % static_cast(terrain))); dObject.appearance = templates.front(); } dAccessibleAreaCache.clear(); setPosition(getPosition(false)); } void Object::Instance::clear() { delete &dObject; dBlockedAreaCache.clear(); dAccessibleAreaCache.clear(); dParent.dAccessibleAreaCache.clear(); dParent.dAccessibleAreaFullCache.clear(); dParent.dFullAreaCache.clear(); } bool Object::Instance::isVisitableFrom(const int3 & position) const { auto relPosition = position - getPosition(true); return dObject.appearance.isVisitableFrom(relPosition.x, relPosition.y); } CGObjectInstance & Object::Instance::object() { return dObject; } const CGObjectInstance & Object::Instance::object() const { return dObject; } Object::Object(CGObjectInstance & object, const int3 & position) { addInstance(object, position); } Object::Object(CGObjectInstance & object) { addInstance(object); } Object::Object(const Object & object) { dStrenght = object.dStrenght; for(auto & i : object.dInstances) addInstance(const_cast(i.object()), i.getPosition()); setPosition(object.getPosition()); } std::list Object::instances() { std::list result; for(auto & i : dInstances) result.push_back(&i); return result; } std::list Object::instances() const { std::list result; for(const auto & i : dInstances) result.push_back(&i); return result; } void Object::addInstance(Instance & object) { //assert(object.dParent == *this); dInstances.push_back(object); dFullAreaCache.clear(); dAccessibleAreaCache.clear(); dAccessibleAreaFullCache.clear(); } Object::Instance & Object::addInstance(CGObjectInstance & object) { dInstances.emplace_back(*this, object); dFullAreaCache.clear(); dAccessibleAreaCache.clear(); dAccessibleAreaFullCache.clear(); return dInstances.back(); } Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position) { dInstances.emplace_back(*this, object, position); dFullAreaCache.clear(); dAccessibleAreaCache.clear(); dAccessibleAreaFullCache.clear(); return dInstances.back(); } const int3 & Object::getPosition() const { return dPosition; } int3 Object::getVisitablePosition() const { assert(!dInstances.empty()); for(auto & instance : dInstances) if(!getArea().contains(instance.getVisitablePosition())) return instance.getVisitablePosition(); return dInstances.back().getVisitablePosition(); //fallback - return position of last object } const rmg::Area & Object::getAccessibleArea(bool exceptLast) const { if(dInstances.empty()) return dAccessibleAreaFullCache; if(exceptLast && !dAccessibleAreaCache.empty()) return dAccessibleAreaCache; if(!exceptLast && !dAccessibleAreaFullCache.empty()) return dAccessibleAreaFullCache; for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i) dAccessibleAreaCache.unite(i->getAccessibleArea()); dAccessibleAreaFullCache = dAccessibleAreaCache; dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea()); dAccessibleAreaCache.subtract(getArea()); dAccessibleAreaFullCache.subtract(getArea()); if(exceptLast) return dAccessibleAreaCache; else return dAccessibleAreaFullCache; } void Object::setPosition(const int3 & position) { dAccessibleAreaCache.translate(position - dPosition); dAccessibleAreaFullCache.translate(position - dPosition); dFullAreaCache.translate(position - dPosition); dPosition = position; for(auto& i : dInstances) i.setPositionRaw(i.getPosition()); } void Object::setTemplate(const Terrain & terrain) { for(auto& i : dInstances) i.setTemplate(terrain); } const Area & Object::getArea() const { if(!dFullAreaCache.empty() || dInstances.empty()) return dFullAreaCache; for(const auto & instance : dInstances) { dFullAreaCache.unite(instance.getBlockedArea()); } return dFullAreaCache; } void Object::Instance::finalize(RmgMap & map) { if(!map.isOnMap(getPosition(true))) throw rmgException(boost::to_string(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString())); if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos())) throw rmgException(boost::to_string(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.pos.toString())); for (auto & tile : dObject.getBlockedPos()) { if(!map.isOnMap(tile)) throw rmgException(boost::to_string(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.pos.toString())); } if (dObject.appearance.id == Obj::NO_OBJ) { auto terrainType = map.map().getTile(getPosition(true)).terType; auto templates = VLC->objtypeh->getHandlerFor(dObject.ID, dObject.subID)->getTemplates(terrainType); if (templates.empty()) throw rmgException(boost::to_string(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.subID % getPosition(true).toString() % terrainType)); setTemplate(terrainType); } for(auto & tile : getBlockedArea().getTilesVector()) { map.setOccupied(tile, ETileType::ETileType::USED); } map.getEditManager()->insertObject(&dObject); } void Object::finalize(RmgMap & map) { if(dInstances.empty()) throw rmgException("Cannot finalize object without instances"); for(auto iter = dInstances.begin(); iter != dInstances.end(); ++iter) { iter->finalize(map); } } void Object::clear() { for(auto & instance : dInstances) instance.clear(); dInstances.clear(); dFullAreaCache.clear(); dAccessibleAreaCache.clear(); dAccessibleAreaFullCache.clear(); }