/* * api/netpacks/SetResources.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "PackForClient.h" namespace scripting { namespace api { namespace netpacks { class SetResourcesProxy : public SharedWrapper { public: using Wrapper = SharedWrapper; static const std::vector REGISTER_CUSTOM; static int getAbs(lua_State * L); static int setAbs(lua_State * L); static int getPlayer(lua_State * L); static int setPlayer(lua_State * L); static int getAmount(lua_State * L); static int setAmount(lua_State * L); static int clear(lua_State * L); }; } } }