/* * MapFeaturesH3M.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once VCMI_LIB_NAMESPACE_BEGIN enum class EMapFormat : uint8_t; struct MapFormatFeaturesH3M { public: static MapFormatFeaturesH3M find(EMapFormat format, uint8_t hotaVersion); static MapFormatFeaturesH3M getFeaturesROE(); static MapFormatFeaturesH3M getFeaturesAB(); static MapFormatFeaturesH3M getFeaturesSOD(); static MapFormatFeaturesH3M getFeaturesWOG(); static MapFormatFeaturesH3M getFeaturesHOTA(uint8_t hotaVersion); MapFormatFeaturesH3M() = default; // number of bytes in bitmask of appropriate type int factionsBytes; int heroesBytes; int artifactsBytes; int resourcesBytes; int skillsBytes; int spellsBytes; int buildingsBytes; // total number of elements of appropriate type int factionsCount; int heroesCount; int heroesPortraitsCount; int artifactsCount; int resourcesCount; int creaturesCount; int spellsCount; int skillsCount; int terrainsCount; int artifactSlotsCount; int buildingsCount; // identifier that should be treated as "invalid", usually - '-1' int heroIdentifierInvalid; int artifactIdentifierInvalid; int creatureIdentifierInvalid; int spellIdentifierInvalid; // features from which map format are available bool levelROE = false; bool levelAB = false; bool levelSOD = false; bool levelWOG = false; bool levelHOTA = false; bool levelHOTA3 = false; }; VCMI_LIB_NAMESPACE_END