/* * SaveResources.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "SaveResources.h" #include "../AIGateway.h" #include "../../../lib/mapping/CMap.h" //for victory conditions #include "../../../lib/CPathfinder.h" #include "../Behaviors/CaptureObjectsBehavior.h" extern boost::thread_specific_ptr cb; extern boost::thread_specific_ptr ai; using namespace Goals; bool SaveResources::operator==(const SaveResources & other) const { return true; } void SaveResources::accept(AIGateway * ai) { ai->nullkiller->lockResources(resources); logAi->debug("Locked %s resources", resources.toString()); throw goalFulfilledException(sptr(*this)); } std::string SaveResources::toString() const { return "SaveResources " + resources.toString(); }