/* * DigAtTile.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" struct HeroPtr; class VCAI; class FuzzyHelper; namespace Goals { class DLL_EXPORT DigAtTile : public CGoal //elementar with hero on tile { public: DigAtTile() : CGoal(Goals::DIG_AT_TILE) { } DigAtTile(int3 Tile) : CGoal(Goals::DIG_AT_TILE) { tile = Tile; priority = 20; } TGoalVec getAllPossibleSubgoals() override { return TGoalVec(); } TSubgoal whatToDoToAchieve() override; bool operator==(const DigAtTile & other) const override; }; }