#include "StdInc.h" #include "../../lib/AI_Base.h" #include "BattleAI.h" #ifdef __GNUC__ #define strcpy_s(a, b, c) strncpy(a, c, b) #endif const char *g_cszAiName = "Battle AI"; extern "C" DLL_EXPORT int GetGlobalAiVersion() { return AI_INTERFACE_VER; } extern "C" DLL_EXPORT void GetAiName(char* name) { strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName); } extern "C" DLL_EXPORT void GetNewBattleAI(shared_ptr &out) { out = make_shared(); }