#pragma once /* * Fonts.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ class JsonNode; struct Point; struct SDL_Surface; struct SDL_Color; typedef struct _TTF_Font TTF_Font; class IFont { protected: /// Internal function to render font, see renderTextLeft virtual void renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const = 0; public: virtual ~IFont() {} /// Returns height of font virtual size_t getLineHeight() const = 0; /// Returns width of a single symbol virtual size_t getSymbolWidth(char data) const = 0; /// Return width of the string virtual size_t getStringWidth(const std::string & data) const = 0; /** * @param surface - destination to print text on * @param data - string to print * @param color - font color * @param pos - position of rendered font */ /// pos = topleft corner of the text void renderTextLeft(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const; /// pos = center of the text void renderTextRight(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const; /// pos = bottomright corner of the text void renderTextCenter(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const; /// pos = topleft corner of the text void renderTextLinesLeft(SDL_Surface * surface, const std::vector & data, const SDL_Color & color, const Point & pos) const; /// pos = center of the text void renderTextLinesRight(SDL_Surface * surface, const std::vector & data, const SDL_Color & color, const Point & pos) const; /// pos = bottomright corner of the text void renderTextLinesCenter(SDL_Surface * surface, const std::vector & data, const SDL_Color & color, const Point & pos) const; }; class CBitmapFont : public IFont { static const size_t totalChars = 256; struct Char { si32 leftOffset; ui32 width; si32 rightOffset; ui8 *pixels; // pixels of this character, part of BitmapFont::data }; const std::pair, ui64> data; const std::array chars; const ui8 height; std::array loadChars() const; void renderCharacter(SDL_Surface * surface, const Char & character, const SDL_Color & color, int &posX, int &posY) const; void renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const; public: CBitmapFont(const std::string & filename); size_t getLineHeight() const; size_t getSymbolWidth(char data) const; size_t getStringWidth(const std::string & data) const; }; class CTrueTypeFont : public IFont { const std::pair, ui64> data; const std::unique_ptr font; const bool blended; std::pair, ui64> loadData(const JsonNode & config); TTF_Font * loadFont(const JsonNode & config); int getFontStyle(const JsonNode & config); void renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const; public: CTrueTypeFont(const JsonNode & fontConfig); size_t getLineHeight() const; size_t getSymbolWidth(char data) const; size_t getStringWidth(const std::string & data) const; };