/* * CMapEditManagerTest.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include #include "../lib/mapping/CMapService.h" #include "../lib/mapping/CMap.h" #include "../lib/filesystem/Filesystem.h" #include "../lib/filesystem/CFilesystemLoader.h" #include "../lib/filesystem/AdapterLoaders.h" #include "../lib/JsonNode.h" #include "../lib/mapping/CMapEditManager.h" #include "../lib/int3.h" #include "../lib/CRandomGenerator.h" #include "../lib/VCMI_Lib.h" BOOST_AUTO_TEST_CASE(CMapEditManager_DrawTerrain_Type) { try { auto map = make_unique(); map->width = 100; map->height = 100; map->initTerrain(); auto editManager = map->getEditManager(); editManager->clearTerrain(); // 1x1 Blow up editManager->getTerrainSelection().select(int3(5, 5, 0)); editManager->drawTerrain(ETerrainType::GRASS); static const int3 squareCheck[] = { int3(5,5,0), int3(5,4,0), int3(4,4,0), int3(4,5,0) }; for(int i = 0; i < ARRAY_COUNT(squareCheck); ++i) { BOOST_CHECK(map->getTile(squareCheck[i]).terType == ETerrainType::GRASS); } // Concat to square editManager->getTerrainSelection().select(int3(6, 5, 0)); editManager->drawTerrain(ETerrainType::GRASS); BOOST_CHECK(map->getTile(int3(6, 4, 0)).terType == ETerrainType::GRASS); editManager->getTerrainSelection().select(int3(6, 5, 0)); editManager->drawTerrain(ETerrainType::LAVA); BOOST_CHECK(map->getTile(int3(4, 4, 0)).terType == ETerrainType::GRASS); BOOST_CHECK(map->getTile(int3(7, 4, 0)).terType == ETerrainType::LAVA); // Special case water,rock editManager->getTerrainSelection().selectRange(MapRect(int3(10, 10, 0), 10, 5)); editManager->drawTerrain(ETerrainType::GRASS); editManager->getTerrainSelection().selectRange(MapRect(int3(15, 17, 0), 10, 5)); editManager->drawTerrain(ETerrainType::GRASS); editManager->getTerrainSelection().select(int3(21, 16, 0)); editManager->drawTerrain(ETerrainType::GRASS); BOOST_CHECK(map->getTile(int3(20, 15, 0)).terType == ETerrainType::GRASS); // Special case non water,rock static const int3 diagonalCheck[] = { int3(31,42,0), int3(32,42,0), int3(32,43,0), int3(33,43,0), int3(33,44,0), int3(34,44,0), int3(34,45,0), int3(35,45,0), int3(35,46,0), int3(36,46,0), int3(36,47,0), int3(37,47,0)}; for(int i = 0; i < ARRAY_COUNT(diagonalCheck); ++i) { editManager->getTerrainSelection().select(diagonalCheck[i]); } editManager->drawTerrain(ETerrainType::GRASS); BOOST_CHECK(map->getTile(int3(35, 44, 0)).terType == ETerrainType::WATER); } catch(const std::exception & e) { logGlobal-> errorStream() << e.what(); } } BOOST_AUTO_TEST_CASE(CMapEditManager_DrawTerrain_View) { try { // Load maps and json config #if defined(__MINGW32__) const std::string TEST_DATA_DIR = "test/"; #else const std::string TEST_DATA_DIR = "."; #endif // defined auto loader = new CFilesystemLoader("test/", TEST_DATA_DIR); dynamic_cast(CResourceHandler::get())->addLoader(loader, false); const auto originalMap = CMapService::loadMap("test/TerrainViewTest"); auto map = CMapService::loadMap("test/TerrainViewTest"); logGlobal->infoStream() << "Loaded test map successfully."; // Validate edit manager auto editManager = map->getEditManager(); CRandomGenerator gen; const JsonNode viewNode(ResourceID("test/terrainViewMappings", EResType::TEXT)); const auto & mappingsNode = viewNode["mappings"].Vector(); for (const auto & node : mappingsNode) { // Get terrain group and id const auto & patternStr = node["pattern"].String(); std::vector patternParts; boost::split(patternParts, patternStr, boost::is_any_of(".")); if(patternParts.size() != 2) throw std::runtime_error("A pattern should consist of two parts, the group and the id. Continue with next pattern."); const auto & groupStr = patternParts[0]; const auto & id = patternParts[1]; auto terGroup = VLC->terviewh->getTerrainGroup(groupStr); // Get mapping range const auto & pattern = VLC->terviewh->getTerrainViewPatternById(terGroup, id); const auto & mapping = (*pattern).mapping; const auto & positionsNode = node["pos"].Vector(); for (const auto & posNode : positionsNode) { const auto & posVector = posNode.Vector(); if(posVector.size() != 3) throw std::runtime_error("A position should consist of three values x,y,z. Continue with next position."); int3 pos(posVector[0].Float(), posVector[1].Float(), posVector[2].Float()); logGlobal->infoStream() << boost::format("Test pattern '%s' on position x '%d', y '%d', z '%d'.") % patternStr % pos.x % pos.y % pos.z; const auto & originalTile = originalMap->getTile(pos); editManager->getTerrainSelection().selectRange(MapRect(pos, 1, 1)); editManager->drawTerrain(originalTile.terType, &gen); const auto & tile = map->getTile(pos); bool isInRange = false; for(const auto & range : mapping) { if(tile.terView >= range.first && tile.terView <= range.second) { isInRange = true; break; } } BOOST_CHECK(isInRange); if(!isInRange) logGlobal->errorStream() << "No or invalid pattern found for current position."; } } } catch(const std::exception & e) { logGlobal-> errorStream() << e.what(); } }