/* * Interface.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../spells/ExternalCaster.h" #include "Configuration.h" VCMI_LIB_NAMESPACE_BEGIN class IObjectInterface; namespace Rewardable { class DLL_LINKAGE Interface { private: /// caster to cast adveture spells, no serialize mutable spells::ExternalCaster caster; protected: /// function that must be called if hero got level-up during grantReward call void grantRewardAfterLevelup(const Rewardable::VisitInfo & reward, const CArmedInstance * army, const CGHeroInstance * hero) const; /// grants reward to hero void grantRewardBeforeLevelup(const Rewardable::VisitInfo & reward, const CGHeroInstance * hero) const; virtual void grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const; void selectRewardWithMessage(const CGHeroInstance * contextHero, const std::vector & rewardIndices, const MetaString & dialog) const; void grantAllRewardsWithMessage(const CGHeroInstance * contextHero, const std::vector& rewardIndices, bool markAsVisit) const; std::vector loadComponents(const CGHeroInstance * contextHero, const std::vector & rewardIndices) const; void doHeroVisit(const CGHeroInstance *h) const; virtual const IObjectInterface * getObject() const = 0; virtual bool wasVisitedBefore(const CGHeroInstance * hero) const = 0; virtual bool wasVisited(PlayerColor player) const = 0; virtual void markAsVisited(const CGHeroInstance * hero) const = 0; virtual void markAsScouted(const CGHeroInstance * hero) const = 0; virtual void grantReward(ui32 rewardID, const CGHeroInstance * hero) const = 0; void onBlockingDialogAnswered(const CGHeroInstance * hero, int32_t answer) const; public: /// filters list of visit info and returns rewards that can be granted to current hero std::vector getAvailableRewards(const CGHeroInstance * hero, Rewardable::EEventType event) const; Rewardable::Configuration configuration; void serializeJson(JsonSerializeFormat & handler); template void serialize(Handler &h) { h & configuration; } }; } VCMI_LIB_NAMESPACE_END