/* * Registry.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "Registry.h" #include "Catapult.h" #include "Clone.h" #include "Damage.h" #include "DemonSummon.h" #include "Dispel.h" #include "Effect.h" #include "Effects.h" #include "Heal.h" #include "Moat.h" #include "LocationEffect.h" #include "Obstacle.h" #include "RemoveObstacle.h" #include "Sacrifice.h" #include "Summon.h" #include "Teleport.h" #include "Timed.h" #include "UnitEffect.h" VCMI_LIB_NAMESPACE_BEGIN namespace spells { namespace effects { namespace detail { class RegistryImpl : public Registry { public: RegistryImpl() { add("core:catapult", std::make_shared>()); add("core:clone", std::make_shared>()); add("core:damage", std::make_shared>()); add("core:demonSummon", std::make_shared>()); add("core:dispel", std::make_shared>()); add("core:heal", std::make_shared>()); add("core:moat", std::make_shared>()); add("core:obstacle", std::make_shared>()); add("core:removeObstacle", std::make_shared>()); add("core:sacrifice", std::make_shared>()); add("core:summon", std::make_shared>()); add("core:teleport", std::make_shared>()); add("core:timed", std::make_shared>()); } const IEffectFactory * find(const std::string & name) const override { auto iter = data.find(name); if(iter == data.end()) return nullptr; else return iter->second.get(); } void add(const std::string & name, FactoryPtr item) override { data[name] = item; } private: std::map data; }; } Registry * GlobalRegistry::get() { static std::unique_ptr Instance = std::make_unique(); return Instance.get(); } } } VCMI_LIB_NAMESPACE_END