/* * api/Player.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include <vcmi/Player.h> #include "../LuaWrapper.h" namespace scripting { namespace api { class PlayerProxy : public OpaqueWrapper<const Player, PlayerProxy> { public: using Wrapper = OpaqueWrapper<const Player, PlayerProxy>; static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM; }; } } VCMI_LIB_NAMESPACE_END