VCMI PROJECT CODE CONTRIBUTORS: Michał Urbańczyk aka Tow, * project originator; programming, making releases, website maintenance, reverse engineering, general support. Mateusz B. aka Tow dragon, * general support, battle support, support for many Heroes 3 config files, reverse engineering, ERM/VERM parser and interpreter Stefan Pavlov aka Ste, * minor fixes in pregame Yifeng Sun aka phoebus118, * a part of .snd handling, minor fixes and updates Andrea Palmate aka afxgroup, * GCC/AmigaOS4 compatibility updates and makefile Vadim Glazunov aka neweagle, * minor GCC/Linux compatibility changes Rafal R. aka ambtrip, * GeniusAI (battles) Lukasz Wychrystenko aka tezeriusz, * minor GCC/Linux compatibility changes, code review Xiaomin Ding, * smack videos player Tom Zielinski aka Warmonger, * game objects, mechanics Frank Zago aka ubuntux, <> * GCC/Linux compatibility changes, sound/music support, video support on Linux Trevor Standley aka tstandley, <> * adventure map part of Genius AI Rickard Westerlund aka Onion Knight, * battle functionality and general support Ivan Savenko, * GCC/Linux support, client development, general support Benjamin Gentner aka beegee, <> * battle support, programming Alexey aka Macron1Robot, <> * minor modding changes Alexander Shishkin aka alexvins, * MinGW platform support, modding related programming Arseniy Shestakov aka SXX, * pathfinding improvements, programming Vadim Markovtsev, * resolving problems with macOS, bug fixes Michał Kalinowski, * refactoring code Dydzio, * Small features, improvements and bug fixes in all VCMI parts Piotr Wójcik aka Chocimier, * Various bug fixes Henning Koehler, * skill modding, bonus updaters Andrzej Żak aka godric3 * minor bug fixes and modding features Andrii Danylchenko * Nullkiller AI, VCAI improvements Dmitry Orlov, * special buildings support in fan towns, new features and bug fixes Andrey Cherkas aka nordsoft, * random map generator features and bug fixes