# Creature Bank Reward types for clearing creature bank are limited to resources, creatures, artifacts and spell. Format of rewards is same as in [Rewardable Objects](Rewardable.md) ``` javascript { /// If true, battle setup will be like normal - Attacking player on the left, enemy on the right "regularUnitPlacement" : true, /// If true, bank placed on water will be visitable from coast (Shipwreck) "coastVisitable" : true, /// List of levels of this bank. On map loading, one of them will be randomly assigned to bank. "levels": [ { /// Chance for this level to be active "chance": 30, /// Description of guards, stacks will be ordered /// on battlefield according to this scheme: /// 4 7 1 /// /// 6 5 /// /// 3 2 /// Possible fields: /// amount - size of stack /// type - string ID of creature for this stack /// upgradeChance - chance (in percent) for this stack to be upgraded "guards": [ { "amount": 4, "type": "cyclop" }, { "amount": 4, "type": "cyclop" }, { "amount": 4, "type": "cyclop", "upgradeChance": 50 }, { "amount": 4, "type": "cyclop" }, { "amount": 4, "type": "cyclop" } ], /// Description of rewards granted for clearing bank "reward" : { /// Granted resources "resources": { "wood" : 4, "mercury" : 4, "ore" : 4, "sulfur" : 4, "crystal" : 4, "gems" : 4, "gold" : 0 }, /// Granted creatures, same format as guards "creatures" : [ { "amount": 4, "type": "wyvern" } ], /// List of random artifacts "artifacts": [ { "class" : "TREASURE" } ] /// List of spells "spells" : [ { "level" : 5 } ] } } ] } ```