/* * Propagators.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "Bonus.h" #include "CBonusSystemNode.h" VCMI_LIB_NAMESPACE_BEGIN extern DLL_LINKAGE const std::map bonusPropagatorMap; class DLL_LINKAGE IPropagator { public: virtual ~IPropagator() = default; virtual bool shouldBeAttached(CBonusSystemNode *dest); virtual CBonusSystemNode::ENodeTypes getPropagatorType() const; template void serialize(Handler &h) {} }; class DLL_LINKAGE CPropagatorNodeType : public IPropagator { CBonusSystemNode::ENodeTypes nodeType; public: CPropagatorNodeType(CBonusSystemNode::ENodeTypes NodeType = CBonusSystemNode::ENodeTypes::UNKNOWN); bool shouldBeAttached(CBonusSystemNode *dest) override; CBonusSystemNode::ENodeTypes getPropagatorType() const override; template void serialize(Handler &h) { h & nodeType; } }; VCMI_LIB_NAMESPACE_END