/* * CHeroBackpackWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CHeroBackpackWindow.h" #include "../gui/CGuiHandler.h" #include "../gui/Shortcut.h" #include "../widgets/Buttons.h" #include "../widgets/Images.h" #include "CMessage.h" #include "render/Canvas.h" #include "CPlayerInterface.h" CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero) : CWindowObject((EOptions)0) { OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE); stretchedBackground = std::make_shared(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 410, 425)); arts = std::make_shared(Point(windowMargin, windowMargin)); arts->setHero(hero); addSetAndCallbacks(arts); addCloseCallback(std::bind(&CHeroBackpackWindow::close, this)); quitButton = std::make_shared(Point(), AnimationPath::builtin("IOKAY32.def"), CButton::tooltip(""), [this]() { close(); }, EShortcut::GLOBAL_RETURN); stretchedBackground->pos.w = arts->pos.w + 2 * windowMargin; stretchedBackground->pos.h = arts->pos.h + quitButton->pos.h + 3 * windowMargin; pos.w = stretchedBackground->pos.w; pos.h = stretchedBackground->pos.h; center(); quitButton->moveBy(Point(GH.screenDimensions().x / 2 - quitButton->pos.w / 2 - quitButton->pos.x, arts->pos.h + 2 * windowMargin)); } void CHeroBackpackWindow::showAll(Canvas & to) { CIntObject::showAll(to); CMessage::drawBorder(PlayerColor(LOCPLINT->playerID), to.getInternalSurface(), pos.w+28, pos.h+29, pos.x-14, pos.y-15); }