/* * CMapFormatTest.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include #include "../lib/filesystem/CMemoryBuffer.h" #include "../lib/filesystem/Filesystem.h" #include "../lib/mapping/CMap.h" #include "../lib/rmg/CMapGenOptions.h" #include "../lib/rmg/CMapGenerator.h" #include "../lib/mapping/MapFormatJson.h" #include "../lib/VCMIDirs.h" #include "MapComparer.h" static const int TEST_RANDOM_SEED = 1337; BOOST_AUTO_TEST_CASE(MapFormat_Random) { logGlobal->info("MapFormat_Random start"); BOOST_TEST_CHECKPOINT("MapFormat_Random start"); std::unique_ptr initialMap; CMapGenOptions opt; opt.setHeight(CMapHeader::MAP_SIZE_MIDDLE); opt.setWidth(CMapHeader::MAP_SIZE_MIDDLE); opt.setHasTwoLevels(true); opt.setPlayerCount(4); opt.setPlayerTypeForStandardPlayer(PlayerColor(0), EPlayerType::HUMAN); opt.setPlayerTypeForStandardPlayer(PlayerColor(1), EPlayerType::AI); opt.setPlayerTypeForStandardPlayer(PlayerColor(2), EPlayerType::AI); opt.setPlayerTypeForStandardPlayer(PlayerColor(3), EPlayerType::AI); CMapGenerator gen; initialMap = gen.generate(&opt, TEST_RANDOM_SEED); initialMap->name = "Test"; BOOST_TEST_CHECKPOINT("MapFormat_Random generated"); CMemoryBuffer serializeBuffer; { CMapSaverJson saver(&serializeBuffer); saver.saveMap(initialMap); } BOOST_TEST_CHECKPOINT("MapFormat_Random serialized"); #if 1 { auto path = VCMIDirs::get().userDataPath()/"test_random.vmap"; boost::filesystem::remove(path); boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary); tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize()); tmp.flush(); tmp.close(); logGlobal->info("Test map has been saved to:"); logGlobal->info(path.string()); } BOOST_TEST_CHECKPOINT("MapFormat_Random saved"); #endif // 1 serializeBuffer.seek(0); { CMapLoaderJson loader(&serializeBuffer); std::unique_ptr serialized = loader.loadMap(); MapComparer c; c(serialized, initialMap); } logGlobal->info("MapFormat_Random finish"); } static JsonNode getFromArchive(CZipLoader & archive, const std::string & archiveFilename) { ResourceID resource(archiveFilename, EResType::TEXT); if(!archive.existsResource(resource)) throw new std::runtime_error(archiveFilename+" not found"); auto data = archive.load(resource)->readAll(); JsonNode res(reinterpret_cast(data.first.get()), data.second); return std::move(res); } static void addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename) { std::ostringstream out; out << data; out.flush(); { auto s = out.str(); std::unique_ptr stream = saver.addFile(filename); if(stream->write((const ui8*)s.c_str(), s.size()) != s.size()) throw new std::runtime_error("CMapSaverJson::saveHeader() zip compression failed."); } } BOOST_AUTO_TEST_CASE(MapFormat_Objects) { logGlobal->info("MapFormat_Objects start"); static const std::string MAP_DATA_PATH = "test/ObjectPropertyTest/"; const JsonNode initialHeader(ResourceID(MAP_DATA_PATH+"header.json")); const JsonNode expectedHeader(ResourceID(MAP_DATA_PATH+"header.json"));//same as initial for now const JsonNode initialObjects(ResourceID(MAP_DATA_PATH+"objects.json")); const JsonNode expectedObjects(ResourceID(MAP_DATA_PATH+"objects.ex.json")); const JsonNode expectedSurface(ResourceID(MAP_DATA_PATH+"surface_terrain.json")); const JsonNode expectedUnderground(ResourceID(MAP_DATA_PATH+"underground_terrain.json")); std::unique_ptr originalMap; { CMemoryBuffer initialBuffer; std::shared_ptr originalDataIO(new CProxyIOApi(&initialBuffer)); { CZipSaver initialSaver(originalDataIO, "_"); addToArchive(initialSaver, initialHeader, "header.json"); addToArchive(initialSaver, initialObjects, "objects.json"); addToArchive(initialSaver, expectedSurface, "surface_terrain.json"); addToArchive(initialSaver, expectedUnderground, "underground_terrain.json"); } initialBuffer.seek(0); { CMapLoaderJson initialLoader(&initialBuffer); originalMap = initialLoader.loadMap(); } } CMemoryBuffer serializeBuffer; { CMapSaverJson saver(&serializeBuffer); saver.saveMap(originalMap); } std::shared_ptr actualDataIO(new CProxyROIOApi(&serializeBuffer)); CZipLoader actualDataLoader("", "_", actualDataIO); const JsonNode actualHeader = getFromArchive(actualDataLoader, "header.json"); const JsonNode actualObjects = getFromArchive(actualDataLoader, "objects.json"); const JsonNode actualSurface = getFromArchive(actualDataLoader, "surface_terrain.json"); const JsonNode actualUnderground = getFromArchive(actualDataLoader, "underground_terrain.json"); { auto path = VCMIDirs::get().userDataPath()/"test_object_property.vmap"; boost::filesystem::remove(path); boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary); tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize()); tmp.flush(); tmp.close(); logGlobal->infoStream() << "Test map has been saved to " << path; } { JsonMapComparer c; c.compareHeader(actualHeader, expectedHeader); } { JsonMapComparer c; c.compareObjects(actualObjects, expectedObjects); } { JsonMapComparer c; c.compareTerrain("surface", actualSurface, expectedSurface); } { JsonMapComparer c; c.compareTerrain("underground", actualUnderground, expectedUnderground); } logGlobal->info("MapFormat_Objects finish"); }