// Defines battle obstacles. We have two vectors of them: // * "obstacles" are usual obtacles, that are randomly placed in the battlefield. // * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same. // // Their properties: // * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate // * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored. // * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed. // * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics. // * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics. // * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones. { "0": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObDino1.def", "absolute" : false }, "1": { "allowedTerrains" : ["dirt", "sand", "rough", "subterra"], "specialBattlefields" : ["sand_shore"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2], "animation" : "ObDino2.def", "foreground" : true, "absolute" : false }, "2": { "allowedTerrains" : ["dirt"], "width" : 4, "height" : 2, "blockedTiles" : [0, 1, -14, -15, -16], "animation" : "ObDino3.def", "absolute" : false }, "3": { "allowedTerrains" : ["dirt", "rough"], "specialBattlefields" : ["cursed_ground"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObSkel1.def", "absolute" : false }, "4": { "allowedTerrains" : ["dirt", "rough", "subterra"], "specialBattlefields" : ["sand_shore", "cursed_ground"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObSkel2.def", "absolute" : false }, "5": { "allowedTerrains" : ["dirt"], "width" : 4, "height" : 2, "blockedTiles" : [1, 2, 3], "animation" : "ObBDT01.def", "absolute" : false }, "6": { "allowedTerrains" : ["dirt"], "width" : 3, "height" : 2, "blockedTiles" : [-15, -16], "animation" : "ObDRk01.def", "absolute" : false }, "7": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1], "animation" : "ObDRk02.def", "foreground" : true, "absolute" : false }, "8": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 2, "blockedTiles" : [-16], "animation" : "ObDRk03.def", "absolute" : false }, "9": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1], "animation" : "ObDRk04.def", "foreground" : true, "absolute" : false }, "10": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1], "animation" : "ObDSh01.def", "foreground" : true, "absolute" : false }, "11": { "allowedTerrains" : ["dirt"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObDTF03.def", "foreground" : true, "absolute" : false }, "12": { "allowedTerrains" : ["dirt", "rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 3, "blockedTiles" : [0, 1, 2, 3], "animation" : "ObDtS03.def", "foreground" : true, "absolute" : false }, "13": { "allowedTerrains" : ["dirt", "rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 2, "blockedTiles" : [1, 2, -15], "animation" : "ObDtS04.def", "absolute" : false }, "14": { "allowedTerrains" : ["dirt", "rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 2, "blockedTiles" : [2, -15, -16], "animation" : "ObDtS14.def", "absolute" : false }, "15": { "allowedTerrains" : ["dirt", "rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 3, "blockedTiles" : [1, -16, -33], "animation" : "ObDtS15.def", "absolute" : false }, "16": { "allowedTerrains" : ["sand"], "width" : 4, "height" : 4, "blockedTiles" : [-15, -16, -32, -33, -48, -49], "animation" : "ObDsM01.def", "absolute" : false }, "17": { "allowedTerrains" : ["sand"], "width" : 3, "height" : 2, "blockedTiles" : [1, -15, -16], "animation" : "ObDsS02.def", "absolute" : false }, "18": { "allowedTerrains" : ["sand"], "width" : 4, "height" : 2, "blockedTiles" : [1, 2, 3, -15, -16], "animation" : "ObDsS17.def", "absolute" : false }, "19": { "allowedTerrains" : ["grass", "swamp"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObGLg01.def", "absolute" : false }, "20": { "allowedTerrains" : ["grass", "swamp"], "specialBattlefields" : ["magic_plains"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1], "animation" : "ObGRk01.def", "foreground" : true, "absolute" : false }, "21": { "allowedTerrains" : ["grass", "swamp"], "width" : 1, "height" : 1, "blockedTiles" : [0], "animation" : "ObGSt01.def", "absolute" : false }, "22": { "allowedTerrains" : ["grass"], "specialBattlefields" : ["magic_plains"], "width" : 6, "height" : 2, "blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16], "animation" : "ObGrS01.def", "absolute" : false }, "23": { "allowedTerrains" : ["grass"], "width" : 7, "height" : 1, "blockedTiles" : [1, 2], "animation" : "OBGrS02.def", "absolute" : false }, "24": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 1, "blockedTiles" : [0, 1, 2], "animation" : "ObSnS01.def", "absolute" : false }, "25": { "allowedTerrains" : ["snow"], "width" : 5, "height" : 1, "blockedTiles" : [1, 2, 3, 4], "animation" : "ObSnS02.def", "absolute" : false }, "26": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 3, "blockedTiles" : [0, -16, -33], "animation" : "ObSnS03.def", "absolute" : false }, "27": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 1, "blockedTiles" : [0, 1, 2], "animation" : "ObSnS04.def", "absolute" : false }, "28": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 1, "blockedTiles" : [1], "animation" : "ObSnS05.def", "absolute" : false }, "29": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 2, "blockedTiles" : [1, 2], "animation" : "ObSnS06.def", "foreground" : true, "absolute" : false }, "30": { "allowedTerrains" : ["snow"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObSnS07.def", "absolute" : false }, "31": { "allowedTerrains" : ["snow"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2], "animation" : "ObSnS08.def", "foreground" : true, "absolute" : false }, "32": { "allowedTerrains" : ["snow"], "width" : 7, "height" : 2, "blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16], "animation" : "ObSnS09.def", "absolute" : false }, "33": { "allowedTerrains" : ["snow"], "width" : 5, "height" : 5, "blockedTiles" : [3, -13, -14, -15, -33, -49, -66], "animation" : "ObSnS10.def", "absolute" : false }, "34": { "allowedTerrains" : ["swamp"], "width" : 2, "height" : 2, "blockedTiles" : [0], "animation" : "ObSwS01.def", "foreground" : true, "absolute" : false }, "35": { "allowedTerrains" : ["swamp"], "width" : 8, "height" : 3, "blockedTiles" : [-10, -11, -12, -13, -14, -15, -16], "animation" : "ObSwS02.def", "absolute" : false }, "36": { "allowedTerrains" : ["swamp"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObSwS03.def", "foreground" : true, "absolute" : false }, "37": { "allowedTerrains" : ["swamp"], "width" : 3, "height" : 1, "blockedTiles" : [0, 1, 2], "animation" : "ObSwS04.def", "foreground" : true, "absolute" : false }, "38": { "allowedTerrains" : ["swamp"], "width" : 5, "height" : 4, "blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33], "animation" : "ObSwS11b.def", "absolute" : false }, "39": { "allowedTerrains" : ["swamp"], "width" : 4, "height" : 3, "blockedTiles" : [-16, -17, -31, -32, -33, -34], "animation" : "ObSwS13a.def", "absolute" : false }, "40": { "allowedTerrains" : ["rough"], "specialBattlefields" : ["cursed_ground"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1, -16], "animation" : "ObRgS01.def", "absolute" : false }, "41": { "allowedTerrains" : ["rough"], "specialBattlefields" : ["cursed_ground"], "width" : 4, "height" : 3, "blockedTiles" : [-14, -15, -16, -32, -33], "animation" : "ObRgS02.def", "absolute" : false }, "42": { "allowedTerrains" : ["rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 2, "blockedTiles" : [1, 2, -15, -16], "animation" : "ObRgS03.def", "absolute" : false }, "43": { "allowedTerrains" : ["rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 3, "blockedTiles" : [-16, -32, -33], "animation" : "ObRgS04.def", "absolute" : false }, "44": { "allowedTerrains" : ["rough"], "specialBattlefields" : ["cursed_ground"], "width" : 3, "height" : 3, "blockedTiles" : [-15, -16, -32], "animation" : "ObRgS05.def", "absolute" : false }, "45": { "allowedTerrains" : ["subterra"], "width" : 3, "height" : 3, "blockedTiles" : [0, 1, 2, -15, -16], "animation" : "ObSuS01.def", "foreground" : true, "absolute" : false }, "46": { "allowedTerrains" : ["subterra"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2], "animation" : "ObSuS02.def", "foreground" : true, "absolute" : false }, "47": { "allowedTerrains" : ["subterra"], "width" : 4, "height" : 3, "blockedTiles" : [0, 1, 2, 3, -14, -15, -16], "animation" : "ObSuS11b.def", "foreground" : true, "absolute" : false }, "48": { "allowedTerrains" : ["lava"], "width" : 4, "height" : 3, "blockedTiles" : [-14, -32, -33], "animation" : "ObLvS01.def", "absolute" : false }, "49": { "allowedTerrains" : ["lava"], "width" : 4, "height" : 2, "blockedTiles" : [0, 1, 2, -14, -15, -16], "animation" : "ObLvS02.def", "absolute" : false }, "50": { "allowedTerrains" : ["lava"], "width" : 5, "height" : 3, "blockedTiles" : [-13, -14, -15, -30, -31, -32, -33], "animation" : "ObLvS03.def", "absolute" : false }, "51": { "allowedTerrains" : ["lava"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2], "animation" : "ObLvS04.def", "foreground" : true, "absolute" : false }, "52": { "allowedTerrains" : ["lava"], "width" : 4, "height" : 4, "blockedTiles" : [-14, -15, -32, -33, -49, -50], "animation" : "ObLvS09.def", "absolute" : false }, "53": { "allowedTerrains" : ["lava"], "width" : 5, "height" : 3, "blockedTiles" : [-13, -14, -15, -16, -30, -31], "animation" : "ObLvS17.def", "absolute" : false }, "54": { "allowedTerrains" : ["lava"], "width" : 5, "height" : 3, "blockedTiles" : [-13, -14, -15, -16, -31, -32, -33], "animation" : "ObLvS22.def", "absolute" : false }, "55": { "allowedTerrains" : ["water"], "specialBattlefields" : ["ship"], "width" : 3, "height" : 3, "blockedTiles" : [-15, -16, -33], "animation" : "ObBtS04.def", "absolute" : false }, "56": { "specialBattlefields" : ["sand_shore"], "width" : 3, "height" : 2, "blockedTiles" : [1, -15, -16], "animation" : "ObBhS02.def", "absolute" : false }, "57": { "specialBattlefields" : ["sand_shore"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2], "animation" : "ObBhS03.def", "foreground" : true, "absolute" : false }, "58": { "specialBattlefields" : ["sand_shore"], "width" : 5, "height" : 2, "blockedTiles" : [1, 2, 3, -14, -15, -16], "animation" : "ObBhS11a.def", "absolute" : false }, "59": { "specialBattlefields" : ["sand_shore"], "width" : 4, "height" : 2, "blockedTiles" : [1, 2, -14, -15], "animation" : "ObBhS12b.def", "absolute" : false }, "60": { "specialBattlefields" : ["sand_shore"], "width" : 2, "height" : 2, "blockedTiles" : [0, 1, -16], "animation" : "ObBhS14b.def", "absolute" : false }, "61": { "specialBattlefields" : ["holy_ground"], "width" : 1, "height" : 1, "blockedTiles" : [0], "animation" : "ObHGs00.def", "foreground" : true, "absolute" : false }, "62": { "specialBattlefields" : ["holy_ground"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObHGs01.def", "foreground" : true, "absolute" : false }, "63": { "specialBattlefields" : ["holy_ground"], "width" : 3, "height" : 3, "blockedTiles" : [1], "animation" : "ObHGs02.def", "foreground" : true, "absolute" : false }, "64": { "specialBattlefields" : 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"specialBattlefields" : ["lucid_pools"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObLPs01.def", "absolute" : false }, "77": { "specialBattlefields" : ["lucid_pools"], "width" : 3, "height" : 2, "blockedTiles" : [0, -15, -16], "animation" : "ObLPs02.def", "absolute" : false }, "78": { "specialBattlefields" : ["lucid_pools"], "width" : 5, "height" : 2, "blockedTiles" : [1, 2, 3, -13, -14, -15, -16], "animation" : "ObLPs03.def", "absolute" : false }, "79": { "specialBattlefields" : ["fiery_fields"], "width" : 1, "height" : 1, "blockedTiles" : [0], "animation" : "ObFFs00.def", "foreground" : true, "absolute" : false }, "80": { "specialBattlefields" : ["fiery_fields"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObFFs01.def", "foreground" : true, "absolute" : false }, "81": { "specialBattlefields" : ["fiery_fields"], "width" : 3, "height" : 2, "blockedTiles" : [0, 1, 2, -15], "animation" : "ObFFs02.def", "foreground" : true, "absolute" : false }, "82": { "specialBattlefields" : ["fiery_fields"], "width" : 4, "height" : 2, "blockedTiles" : [1, 2, 3, -15, -16], "animation" : "ObFFs03.def", "foreground" : true, "absolute" : false }, "83": { "specialBattlefields" : ["fiery_fields"], "width" : 3, "height" : 3, "blockedTiles" : [0, 1, 2, 3, -14, -15, -16], "animation" : "ObFFs04.def", "foreground" : true, "absolute" : false }, "84": { "specialBattlefields" : ["rocklands"], "width" : 1, "height" : 1, "blockedTiles" : [0], "animation" : "ObRLs00.def", "foreground" : true, "absolute" : false }, "85": { "specialBattlefields" : ["rocklands"], "width" : 2, "height" : 1, "blockedTiles" : [0, 1], "animation" : "ObRLs01.def", "foreground" : true, "absolute" : false }, "86": { "specialBattlefields" : ["rocklands"], "width" : 3, "height" : 1, "blockedTiles" : [0, 1, 2], "animation" : "ObRLs02.def", "foreground" : true, "absolute" : false }, "87": { "specialBattlefields" : ["rocklands"], "width" : 4, "height" : 2, "blockedTiles" : [1, 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