/* * mock_MapService.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../../lib/filesystem/CMemoryBuffer.h" #include "../../lib/mapping/CMapService.h" class CZipSaver; class JsonNode; //NOTE: googlemock is useless in case of non-copyable values, f.e. std::unique_ptr class MapListener { public: virtual void mapLoaded(CMap * map) = 0; }; class MapServiceMock : public IMapService { public: MapServiceMock(const std::string & path, MapListener * mapListener_); std::unique_ptr loadMap(const ResourcePath & name, IGameCallback * cb) const override; std::unique_ptr loadMapHeader(const ResourcePath & name) const override; std::unique_ptr loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const override; std::unique_ptr loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const override; void saveMap(const std::unique_ptr & map, boost::filesystem::path fullPath) const override; MapListener * mapListener; private: mutable CMemoryBuffer initialBuffer; std::unique_ptr loadMap() const; void addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename); };