/* * StartGameTab.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include namespace Ui { class StartGameTab; } enum class EGameUpdateStatus : int8_t { NOT_CHECKED, NO_UPDATE, UPDATE_AVAILABLE }; enum class ETranslationStatus : int8_t; class MainWindow; class StartGameTab : public QWidget { Q_OBJECT MainWindow * getMainWindow(); void refreshUpdateStatus(EGameUpdateStatus status); void refreshTranslation(ETranslationStatus status); void refreshMods(); void refreshPresets(); void refreshGameData(); public: explicit StartGameTab(QWidget * parent = nullptr); ~StartGameTab(); void refreshState(); private slots: void on_buttonGameStart_clicked(); void on_buttonOpenChangelog_clicked(); void on_buttonOpenDownloads_clicked(); void on_buttonUpdateCheck_clicked(); void on_buttonGameEditor_clicked(); void on_buttonImportFiles_clicked(); void on_buttonInstallTranslation_clicked(); void on_buttonActivateTranslation_clicked(); void on_buttonUpdateMods_clicked(); void on_buttonHelpImportFiles_clicked(); void on_buttonInstallTranslationHelp_clicked(); void on_buttonActivateTranslationHelp_clicked(); void on_buttonUpdateModsHelp_clicked(); void on_buttonChroniclesHelp_clicked(); void on_buttonMissingSoundtrackHelp_clicked(); void on_buttonMissingVideoHelp_clicked(); void on_buttonMissingFilesHelp_clicked(); void on_buttonMissingCampaignsHelp_clicked(); void on_buttonPresetExport_clicked(); void on_buttonPresetImport_clicked(); void on_buttonPresetNew_clicked(); void on_buttonPresetDelete_clicked(); void on_comboBoxModPresets_currentTextChanged(const QString &arg1); void on_buttonPresetRename_clicked(); private: Ui::StartGameTab * ui; };