/* * mock_Creature.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include class IBonusBearer; class FactionID; class CreatureMock : public Creature { public: MOCK_CONST_METHOD0(getNameTranslated, std::string ()); MOCK_CONST_METHOD0(getNameTextID, std::string ()); MOCK_CONST_METHOD0(getNameSingularTranslated, std::string ()); MOCK_CONST_METHOD0(getNameSingularTextID, std::string ()); MOCK_CONST_METHOD0(getNamePluralTranslated, std::string ()); MOCK_CONST_METHOD0(getNamePluralTextID, std::string ()); MOCK_CONST_METHOD0(getIndex, int32_t()); MOCK_CONST_METHOD0(getIconIndex, int32_t()); MOCK_CONST_METHOD0(getJsonKey, std::string ()); MOCK_CONST_METHOD0(getModScope, std::string ()); MOCK_CONST_METHOD0(getName, const std::string &()); MOCK_CONST_METHOD0(getId, CreatureID()); MOCK_CONST_METHOD0(getBonusBearer, const IBonusBearer *()); MOCK_CONST_METHOD1(registerIcons, void(const IconRegistar &)); MOCK_CONST_METHOD0(getPluralName, const std::string &()); MOCK_CONST_METHOD0(getSingularName, const std::string &()); MOCK_CONST_METHOD0(getMaxHealth, uint32_t()); MOCK_CONST_METHOD0(getAdvMapAmountMin, int32_t()); MOCK_CONST_METHOD0(getAdvMapAmountMax, int32_t()); MOCK_CONST_METHOD0(getAIValue, int32_t()); MOCK_CONST_METHOD0(getFightValue, int32_t()); MOCK_CONST_METHOD0(getLevel, int32_t()); MOCK_CONST_METHOD0(getGrowth, int32_t()); MOCK_CONST_METHOD0(getHorde, int32_t()); MOCK_CONST_METHOD0(getFaction, FactionID()); MOCK_CONST_METHOD0(getBaseAttack, int32_t()); MOCK_CONST_METHOD0(getBaseDefense, int32_t()); MOCK_CONST_METHOD0(getBaseDamageMin, int32_t()); MOCK_CONST_METHOD0(getBaseDamageMax, int32_t()); MOCK_CONST_METHOD0(getBaseHitPoints, int32_t()); MOCK_CONST_METHOD0(getBaseSpellPoints, int32_t()); MOCK_CONST_METHOD0(getBaseSpeed, int32_t()); MOCK_CONST_METHOD0(getBaseShots, int32_t()); MOCK_CONST_METHOD1(getCost, int32_t(int32_t)); MOCK_CONST_METHOD0(isDoubleWide, bool()); MOCK_CONST_METHOD1(getRecruitCost, int32_t(GameResID)); MOCK_CONST_METHOD0(getFullRecruitCost, ResourceSet()); MOCK_CONST_METHOD0(hasUpgrades, bool()); };