/* * CArtifactHolder.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CArtifactHolder.h" #include "../gui/CGuiHandler.h" #include "../gui/Shortcut.h" #include "CComponent.h" #include "../windows/GUIClasses.h" #include "../render/Canvas.h" #include "../render/Colors.h" #include "../render/IRenderHandler.h" #include "../CPlayerInterface.h" #include "../CGameInfo.h" #include "../../CCallback.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/ArtifactUtils.h" #include "../../lib/mapObjects/CGHeroInstance.h" #include "../../lib/networkPacks/ArtifactLocation.h" #include "../../lib/CConfigHandler.h" void CArtPlace::setInternals(const CArtifactInstance * artInst) { ourArt = artInst; if(!artInst) { image->disable(); text.clear(); hoverText = CGI->generaltexth->allTexts[507]; return; } imageIndex = artInst->artType->getIconIndex(); if(artInst->getTypeId() == ArtifactID::SPELL_SCROLL) { auto spellID = artInst->getScrollSpellID(); assert(spellID.num >= 0); if(settings["general"]["enableUiEnhancements"].Bool()) { imageIndex = spellID.num; if(component.type != ComponentType::SPELL_SCROLL) { image->setScale(Point(pos.w, 34)); image->setAnimationPath(AnimationPath::builtin("spellscr"), imageIndex); image->moveTo(Point(pos.x, pos.y + 4)); } } // Add spell component info (used to provide a pic in r-click popup) component.type = ComponentType::SPELL_SCROLL; component.subType = spellID; } else { if(settings["general"]["enableUiEnhancements"].Bool() && component.type != ComponentType::ARTIFACT) { image->setScale(Point()); image->setAnimationPath(AnimationPath::builtin("artifact"), imageIndex); image->moveTo(Point(pos.x, pos.y)); } component.type = ComponentType::ARTIFACT; component.subType = artInst->getTypeId(); } image->enable(); text = artInst->getDescription(); } CArtPlace::CArtPlace(Point position, const CArtifactInstance * art) : SelectableSlot(Rect(position, Point(44, 44)), Point(1, 1)) , ourArt(art) , locked(false) { OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE); imageIndex = 0; if(locked) imageIndex = ArtifactID::ART_LOCK; else if(ourArt) imageIndex = ourArt->artType->getIconIndex(); image = std::make_shared(AnimationPath::builtin("artifact"), imageIndex); image->disable(); } const CArtifactInstance * CArtPlace::getArt() { return ourArt; } CCommanderArtPlace::CCommanderArtPlace(Point position, const CGHeroInstance * commanderOwner, ArtifactPosition artSlot, const CArtifactInstance * art) : CArtPlace(position, art), commanderOwner(commanderOwner), commanderSlotID(artSlot.num) { setArtifact(art); } void CCommanderArtPlace::returnArtToHeroCallback() { ArtifactPosition artifactPos = commanderSlotID; ArtifactPosition freeSlot = ArtifactUtils::getArtBackpackPosition(commanderOwner, ourArt->getTypeId()); if(freeSlot == ArtifactPosition::PRE_FIRST) { LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.152")); } else { ArtifactLocation src(commanderOwner->id, artifactPos); src.creature = SlotID::COMMANDER_SLOT_PLACEHOLDER; ArtifactLocation dst(commanderOwner->id, freeSlot); if(ourArt->canBePutAt(commanderOwner, freeSlot, true)) { LOCPLINT->cb->swapArtifacts(src, dst); setArtifact(nullptr); parent->redraw(); } } } void CCommanderArtPlace::clickPressed(const Point & cursorPosition) { if(ourArt && text.size()) LOCPLINT->showYesNoDialog(CGI->generaltexth->translate("vcmi.commanderWindow.artifactMessage"), [this]() { returnArtToHeroCallback(); }, []() {}); } void CCommanderArtPlace::showPopupWindow(const Point& cursorPosition) { if(ourArt && text.size()) CArtPlace::showPopupWindow(cursorPosition); } CHeroArtPlace::CHeroArtPlace(Point position, const CArtifactInstance * art) : CArtPlace(position, art) { } void CArtPlace::lockSlot(bool on) { if(locked == on) return; locked = on; if(on) image->setFrame(ArtifactID::ART_LOCK); else if(ourArt) image->setFrame(imageIndex); else image->setFrame(0); } bool CArtPlace::isLocked() const { return locked; } void CArtPlace::clickPressed(const Point & cursorPosition) { if(clickPressedCallback) clickPressedCallback(*this, cursorPosition); } void CArtPlace::showPopupWindow(const Point & cursorPosition) { if(showPopupCallback) showPopupCallback(*this, cursorPosition); } void CArtPlace::gesture(bool on, const Point & initialPosition, const Point & finalPosition) { if(!on) return; if(gestureCallback) gestureCallback(*this, initialPosition); } void CArtPlace::setArtifact(const CArtifactInstance * art) { setInternals(art); if(art) { image->setFrame(locked ? static_cast(ArtifactID::ART_LOCK) : imageIndex); if(locked) // Locks should appear as empty. hoverText = CGI->generaltexth->allTexts[507]; else hoverText = boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % ourArt->artType->getNameTranslated()); } else { lockSlot(false); } } void CArtPlace::setClickPressedCallback(ClickFunctor callback) { clickPressedCallback = callback; } void CArtPlace::setShowPopupCallback(ClickFunctor callback) { showPopupCallback = callback; } void CArtPlace::setGestureCallback(ClickFunctor callback) { gestureCallback = callback; } void CHeroArtPlace::addCombinedArtInfo(std::map & arts) { for(const auto & combinedArt : arts) { std::string artList; text += "\n\n"; text += "{" + combinedArt.first->getNameTranslated() + "}"; if(arts.size() == 1) { for(const auto part : combinedArt.first->getConstituents()) artList += "\n" + part->getNameTranslated(); } text += " (" + boost::str(boost::format("%d") % combinedArt.second) + " / " + boost::str(boost::format("%d") % combinedArt.first->getConstituents().size()) + ")" + artList; } } bool ArtifactUtilsClient::askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot) { assert(hero); const auto art = hero->getArt(slot); assert(art); if(hero->tempOwner != LOCPLINT->playerID) return false; auto assemblyPossibilities = ArtifactUtils::assemblyPossibilities(hero, art->getTypeId()); if(!assemblyPossibilities.empty()) { auto askThread = new boost::thread([hero, art, slot, assemblyPossibilities]() -> void { boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex); for(const auto combinedArt : assemblyPossibilities) { bool assembleConfirmed = false; CFunctionList onYesHandlers([&assembleConfirmed]() -> void {assembleConfirmed = true; }); onYesHandlers += std::bind(&CCallback::assembleArtifacts, LOCPLINT->cb.get(), hero, slot, true, combinedArt->getId()); LOCPLINT->showArtifactAssemblyDialog(art->artType, combinedArt, onYesHandlers); LOCPLINT->waitWhileDialog(); if(assembleConfirmed) break; } }); askThread->detach(); return true; } return false; } bool ArtifactUtilsClient::askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot) { assert(hero); const auto art = hero->getArt(slot); assert(art); if(hero->tempOwner != LOCPLINT->playerID) return false; if(art->isCombined()) { if(ArtifactUtils::isSlotBackpack(slot) && !ArtifactUtils::isBackpackFreeSlots(hero, art->artType->getConstituents().size() - 1)) return false; LOCPLINT->showArtifactAssemblyDialog( art->artType, nullptr, std::bind(&CCallback::assembleArtifacts, LOCPLINT->cb.get(), hero, slot, false, ArtifactID())); return true; } return false; }