/* * CFilesystemLoader.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CFilesystemLoader.h" #include "CFileInputStream.h" #include "../ExceptionsCommon.h" VCMI_LIB_NAMESPACE_BEGIN CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, boost::filesystem::path baseDirectory, size_t depth, bool initial): baseDirectory(std::move(baseDirectory)), mountPoint(std::move(_mountPoint)), recursiveDepth(depth) { try { fileList = listFiles(mountPoint, depth, initial); } catch (const boost::filesystem::filesystem_error & e) { throw DataLoadingException("Failed to load content of '" + baseDirectory.string() + "'. Reason: " + e.what()); } logGlobal->trace("File system loaded, %d files found", fileList.size()); } std::unique_ptr CFilesystemLoader::load(const ResourcePath & resourceName) const { assert(fileList.count(resourceName)); boost::filesystem::path file = baseDirectory / fileList.at(resourceName); logGlobal->trace("loading %s", file.string()); return std::make_unique(file); } bool CFilesystemLoader::existsResource(const ResourcePath & resourceName) const { return fileList.count(resourceName); } std::string CFilesystemLoader::getMountPoint() const { return mountPoint; } std::optional CFilesystemLoader::getResourceName(const ResourcePath & resourceName) const { assert(existsResource(resourceName)); return baseDirectory / fileList.at(resourceName); } void CFilesystemLoader::updateFilteredFiles(std::function filter) const { if (filter(mountPoint)) { fileList = listFiles(mountPoint, recursiveDepth, false); } } std::unordered_set CFilesystemLoader::getFilteredFiles(std::function filter) const { std::unordered_set foundID; for (auto & file : fileList) { if (filter(file.first)) foundID.insert(file.first); } return foundID; } bool CFilesystemLoader::createResource(const std::string & requestedFilename, bool update) { std::string filename = requestedFilename; ResourcePath resID(filename); if (fileList.find(resID) != fileList.end()) return true; if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size()))) { logGlobal->trace("Can't create file: wrong mount point: %s", mountPoint); return false; } filename = filename.substr(mountPoint.size()); if (!update) { // create folders if not exists boost::filesystem::path p((baseDirectory / filename).c_str()); boost::filesystem::create_directories(p.parent_path()); // create file, if not exists std::ofstream file((baseDirectory / filename).c_str(), std::ofstream::binary); if (!file.is_open()) return false; } fileList[resID] = filename; return true; } std::unordered_map CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const { static const EResType initArray[] = { EResType::DIRECTORY, EResType::JSON, EResType::ARCHIVE_LOD, EResType::ARCHIVE_VID, EResType::ARCHIVE_SND, EResType::ARCHIVE_ZIP }; static const std::set initialTypes(initArray, initArray + std::size(initArray)); assert(boost::filesystem::is_directory(baseDirectory)); std::unordered_map fileList; std::vector path; //vector holding relative path to our file boost::filesystem::recursive_directory_iterator enddir; #if BOOST_VERSION >= 107200 // 1.72 boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::directory_options::follow_directory_symlink); #else boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::symlink_option::recurse); #endif for(; it != enddir; ++it) { EResType type; #if BOOST_VERSION >= 107200 const auto currentDepth = it.depth(); #else const auto currentDepth = it.level(); #endif if (boost::filesystem::is_directory(it->status())) { path.resize(currentDepth + 1); path.back() = it->path().filename(); // don't iterate into directory if depth limit reached #if BOOST_VERSION >= 107200 it.disable_recursion_pending(depth <= currentDepth); #else it.no_push(depth <= currentDepth); #endif type = EResType::DIRECTORY; } else type = EResTypeHelper::getTypeFromExtension(it->path().extension().string()); if (!initial || vstd::contains(initialTypes, type)) { //reconstruct relative filename (not possible via boost AFAIK) boost::filesystem::path filename; const size_t iterations = std::min(static_cast(currentDepth), path.size()); if (iterations) { filename = path.front(); for (size_t i = 1; i < iterations; ++i) filename /= path[i]; filename /= it->path().filename(); } else filename = it->path().filename(); std::string resName; if (boost::filesystem::path::preferred_separator != '/') { // resource names are using UNIX slashes (/) resName.reserve(resName.size() + filename.native().size()); resName = mountPoint; for (const char c : filename.string()) if (c != boost::filesystem::path::preferred_separator) resName.push_back(c); else resName.push_back('/'); } else resName = mountPoint + filename.string(); fileList[ResourcePath(resName, type)] = std::move(filename); } } return fileList; } VCMI_LIB_NAMESPACE_END