#pragma once #include "CConsoleHandler.h" extern DLL_LINKAGE std::ostream *logfile; extern DLL_LINKAGE CConsoleHandler *console; // CLogger, prints log info to console and saves in file class DLL_LINKAGE CLogger { const int lvl; #ifdef ANDROID std::ostringstream buf; int androidloglevel; void outputAndroid(); #endif public: static const int CONSOLE_LOGGING_LEVEL; static const int FILE_LOGGING_LEVEL; CLogger& operator<<(std::ostream& (*fun)(std::ostream&)); template CLogger & operator<<(const T & data) { #ifdef ANDROID buf << data; outputAndroid(); #else if(lvl < CLogger::CONSOLE_LOGGING_LEVEL) { if(console) console->print(data, lvl); else std::cout << data << std::flush; } if((lvl < CLogger::FILE_LOGGING_LEVEL) && logfile) *logfile << data << std::flush; #endif return *this; } CLogger(const int Lvl); }; extern DLL_LINKAGE CLogger tlog0; //green - standard progress info extern DLL_LINKAGE CLogger tlog1; //red - big errors extern DLL_LINKAGE CLogger tlog2; //magenta - major warnings extern DLL_LINKAGE CLogger tlog3; //yellow - minor warnings extern DLL_LINKAGE CLogger tlog4; //white - detailed log info extern DLL_LINKAGE CLogger tlog5; //gray - minor log info extern DLL_LINKAGE CLogger tlog6; //teal - AI info