/* * JsonNode.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../filesystem/ResourcePath.h" VCMI_LIB_NAMESPACE_BEGIN class JsonNode; using JsonMap = std::map; using JsonVector = std::vector; struct DLL_LINKAGE JsonParsingSettings { enum class JsonFormatMode { JSON, // strict implementation of json format JSONC, // json format that also allows comments that start from '//' JSON5 // Partial support of 'json5' format }; JsonFormatMode mode = JsonFormatMode::JSON5; /// Maximum depth of elements uint32_t maxDepth = 30; /// If set to true, parser will throw on any encountered error bool strict = false; }; class DLL_LINKAGE JsonNode { public: enum class JsonType { DATA_NULL, DATA_BOOL, DATA_FLOAT, DATA_STRING, DATA_VECTOR, DATA_STRUCT, DATA_INTEGER }; private: using JsonData = std::variant; JsonData data; /// Mod-origin of this particular field std::string modScope; bool overrideFlag = false; public: JsonNode() = default; /// Create single node with specified value explicit JsonNode(bool boolean); explicit JsonNode(int32_t number); explicit JsonNode(uint32_t number); explicit JsonNode(int64_t number); explicit JsonNode(double number); explicit JsonNode(const char * string); explicit JsonNode(const std::string & string); /// Create tree from Json-formatted input explicit JsonNode(const std::byte * data, size_t datasize, const std::string & fileName); explicit JsonNode(const std::byte * data, size_t datasize, const JsonParsingSettings & parserSettings, const std::string & fileName); /// Create tree from JSON file explicit JsonNode(const JsonPath & fileURI); explicit JsonNode(const JsonPath & fileURI, const JsonParsingSettings & parserSettings); explicit JsonNode(const JsonPath & fileURI, const std::string & modName); explicit JsonNode(const JsonPath & fileURI, bool & isValidSyntax); bool operator==(const JsonNode & other) const; bool operator!=(const JsonNode & other) const; const std::string & getModScope() const; void setModScope(const std::string & metadata, bool recursive = true); void setOverrideFlag(bool value); bool getOverrideFlag() const; /// Convert node to another type. Converting to nullptr will clear all data void setType(JsonType Type); JsonType getType() const; bool isNull() const; bool isNumber() const; bool isString() const; bool isVector() const; bool isStruct() const; /// true if node contains not-null data that cannot be extended via merging /// used for generating common base node from multiple nodes (e.g. bonuses) bool containsBaseData() const; bool isCompact() const; /// removes all data from node and sets type to null void clear(); /// returns bool or bool equivalent of string value if 'success' is true, or false otherwise bool TryBoolFromString(bool & success) const; /// non-const accessors, node will change type on type mismatch bool & Bool(); double & Float(); si64 & Integer(); std::string & String(); JsonVector & Vector(); JsonMap & Struct(); /// const accessors, will cause assertion failure on type mismatch bool Bool() const; ///float and integer allowed double Float() const; ///only integer allowed si64 Integer() const; const std::string & String() const; const JsonVector & Vector() const; const JsonMap & Struct() const; /// returns resolved "json pointer" (string in format "/path/to/node") const JsonNode & resolvePointer(const std::string & jsonPointer) const; JsonNode & resolvePointer(const std::string & jsonPointer); /// convert json tree into specified type. Json tree must have same type as Type /// Valid types: bool, string, any numeric, map and vector /// example: convertTo< std::map< std::vector > >(); template Type convertTo() const; //operator [], for structs only - get child node by name JsonNode & operator[](const std::string & child); const JsonNode & operator[](const std::string & child) const; JsonNode & operator[](size_t child); const JsonNode & operator[](size_t child) const; std::string toCompactString() const; std::string toString() const; std::vector toBytes() const; template void serialize(Handler & h) { h & modScope; h & overrideFlag; h & data; } }; namespace JsonDetail { inline void convert(bool & value, const JsonNode & node) { value = node.Bool(); } template auto convert(T & value, const JsonNode & node) -> std::enable_if_t> { value = node.Integer(); } template auto convert(T & value, const JsonNode & node) -> std::enable_if_t> { value = node.Float(); } inline void convert(std::string & value, const JsonNode & node) { value = node.String(); } template void convert(std::map & value, const JsonNode & node) { value.clear(); for(const JsonMap::value_type & entry : node.Struct()) value.insert(entry.first, entry.second.convertTo()); } template void convert(std::set & value, const JsonNode & node) { value.clear(); for(const JsonVector::value_type & entry : node.Vector()) { value.insert(entry.convertTo()); } } template void convert(std::vector & value, const JsonNode & node) { value.clear(); for(const JsonVector::value_type & entry : node.Vector()) { value.push_back(entry.convertTo()); } } } template Type JsonNode::convertTo() const { Type result; JsonDetail::convert(result, *this); return result; } VCMI_LIB_NAMESPACE_END