/* * SideInBattle.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "SideInBattle.h" #include "../mapObjects/CArmedInstance.h" VCMI_LIB_NAMESPACE_BEGIN SideInBattle::SideInBattle() { color = PlayerColor::CANNOT_DETERMINE; hero = nullptr; armyObject = nullptr; castSpellsCount = 0; enchanterCounter = 0; } void SideInBattle::init(const CGHeroInstance * Hero, const CArmedInstance * Army) { hero = Hero; armyObject = Army; color = armyObject->getOwner(); if(color == PlayerColor::UNFLAGGABLE) color = PlayerColor::NEUTRAL; } VCMI_LIB_NAMESPACE_END