/* * BattleFake.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../../../lib/mapping/CMap.h" #include "../../../lib/rmg/CMapGenOptions.h" #include "../../../lib/rmg/CMapGenerator.h" class ZoneOptionsFake : public rmg::ZoneOptions { public: void setOwner(int ow) { this->owner = ow; } };