/* * CExchangeController.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../lib/mapObjects/CGHeroInstance.h" class CCallback; class CExchangeController { public: CExchangeController(ObjectInstanceID hero1, ObjectInstanceID hero2); void swapArmy(); void moveArmy(bool leftToRight, std::optional heldSlot); void moveStack(bool leftToRight, SlotID sourceSlot); void swapArtifacts(bool equipped, bool baclpack); void moveArtifacts(bool leftToRight, bool equipped, bool baclpack); private: const CGHeroInstance * left; const CGHeroInstance * right; };