< [Documentation](../Readme.md) / Game Mechanics # List of features added in VCMI Some of game features have already been extended in comparison to Shadow of Death: - Support for 32-bit graphics with alpha channel. Supported formats are .def, .bmp, .png and .tga - Support for maps of any size, including rectangular shapes - No limit of number of map objects, such as dwellings and stat boosters - Hero experience capacity currently at 2^64, which equals 199 levels with typical progression - Heroes can have primary stats up to 2^16 - Unlimited backpack - Support for Stack Experience The list of implemented cheat codes and console commands is [here](Cheat_codes.md). # List of bugs fixed in VCMI These bugs were present in original Shadow of Death game, however the team decided to fix them to bring back desired behaviour: # List of game mechanics changes Some of H3 mechanics can't be straight considered as bug, but default VCMI behaviour is different: - Pathfinding. Hero can't grab artifact while flying when all tiles around it are guarded without triggering attack from guard. - Battles. Hero that won battle, but only have temporary summoned creatures alive going to appear in tavern like if he retreated. - Battles. Spells from artifacts like AOTD are autocasted on beginning of the battle, not beginning of turn. - Spells. Dimension Door spell doesn't allow to teleport to unexplored tiles. # List of extended game functionality ## Adventure map - [LCtrl] + LClick – perform a normal click (same as no hero is selected). This make it possible to select other hero instead of changing path of current hero. ## Quick Army Management - [LShift] + LClick – splits a half units from the selected stack into an empty slot. - [LCtrl] + LClick – splits a single unit from the selected stack into an empty slot. - [LCtrl] + [LShift] + LClick – split single units from the selected stack into all empty hero/garrison slots - [Alt] + LClick – merge all splitted single units into one stack - [Alt] + [LCtrl] + LClick - move all units of selected stack to the city's garrison or to the met hero - [Alt] + [LShift] + LClick - dismiss selected stack` ## Quick Recruitment Mouse click on castle icon in the town screen open quick recruitment window, where we can purhase in fast way units. # Manuals and guides - https://heroes.thelazy.net//index.php/Main_Page Wiki that aims to be a complete reference to Heroes of Might and Magic III.