/* * Graphics.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "Graphics.h" #include #include #include #include #include #include #include #include "../renderSDL/SDL_Extensions.h" #include "../renderSDL/CBitmapFont.h" #include "../renderSDL/CBitmapHanFont.h" #include "../renderSDL/CTrueTypeFont.h" #include "../render/CAnimation.h" #include "../render/IImage.h" #include "../render/IRenderHandler.h" #include "../gui/CGuiHandler.h" #include "../lib/filesystem/Filesystem.h" #include "../lib/filesystem/CBinaryReader.h" #include "../../lib/json/JsonNode.h" #include "../lib/modding/CModHandler.h" #include "../lib/modding/ModScope.h" #include "CGameInfo.h" #include "../lib/VCMI_Lib.h" #include "../CCallback.h" #include "../lib/texts/CGeneralTextHandler.h" #include "../lib/vcmi_endian.h" #include "../lib/CStopWatch.h" #include "../lib/CHeroHandler.h" #include Graphics * graphics = nullptr; void Graphics::loadPaletteAndColors() { auto textFile = CResourceHandler::get()->load(ResourcePath("DATA/PLAYERS.PAL"))->readAll(); std::string pals((char*)textFile.first.get(), textFile.second); int startPoint = 24; //beginning byte; used to read for(int i=0; i<8; ++i) { for(int j=0; j<32; ++j) { ColorRGBA col; col.r = pals[startPoint++]; col.g = pals[startPoint++]; col.b = pals[startPoint++]; col.a = SDL_ALPHA_OPAQUE; startPoint++; playerColorPalette[i][j] = col; } } auto stream = CResourceHandler::get()->load(ResourcePath("config/NEUTRAL.PAL")); CBinaryReader reader(stream.get()); for(int i=0; i<32; ++i) { neutralColorPalette[i].r = reader.readUInt8(); neutralColorPalette[i].g = reader.readUInt8(); neutralColorPalette[i].b = reader.readUInt8(); reader.readUInt8(); // this is "flags" entry, not alpha neutralColorPalette[i].a = SDL_ALPHA_OPAQUE; } //colors initialization ColorRGBA colors[] = { {0xff,0, 0, SDL_ALPHA_OPAQUE}, {0x31,0x52,0xff,SDL_ALPHA_OPAQUE}, {0x9c,0x73,0x52,SDL_ALPHA_OPAQUE}, {0x42,0x94,0x29,SDL_ALPHA_OPAQUE}, {0xff,0x84,0, SDL_ALPHA_OPAQUE}, {0x8c,0x29,0xa5,SDL_ALPHA_OPAQUE}, {0x09,0x9c,0xa5,SDL_ALPHA_OPAQUE}, {0xc6,0x7b,0x8c,SDL_ALPHA_OPAQUE}}; for(int i=0;i<8;i++) { playerColors[i] = colors[i]; } //gray neutralColor.r = 0x84; neutralColor.g = 0x84; neutralColor.b = 0x84; neutralColor.a = SDL_ALPHA_OPAQUE; } void Graphics::initializeBattleGraphics() { auto allConfigs = VLC->modh->getActiveMods(); allConfigs.insert(allConfigs.begin(), ModScope::scopeBuiltin()); for(auto & mod : allConfigs) { if(!CResourceHandler::get(mod)->existsResource(ResourcePath("config/battles_graphics.json"))) continue; const JsonNode config(JsonPath::builtin("config/battles_graphics.json"), mod); //initialization of AC->def name mapping if(!config["ac_mapping"].isNull()) for(const JsonNode &ac : config["ac_mapping"].Vector()) { int ACid = static_cast(ac["id"].Float()); std::vector< std::string > toAdd; for(const JsonNode &defname : ac["defnames"].Vector()) { toAdd.push_back(defname.String()); } battleACToDef[ACid] = toAdd; } } } Graphics::Graphics() { loadFonts(); loadPaletteAndColors(); initializeBattleGraphics(); loadErmuToPicture(); //(!) do not load any CAnimation here } void Graphics::setPlayerPalette(SDL_Palette * targetPalette, PlayerColor player) { SDL_Color palette[32]; if(player.isValidPlayer()) { for(int i=0; i<32; ++i) palette[i] = CSDL_Ext::toSDL(playerColorPalette[player][i]); } else { for(int i=0; i<32; ++i) palette[i] = CSDL_Ext::toSDL(neutralColorPalette[i]); } SDL_SetPaletteColors(targetPalette, palette, 224, 32); } void Graphics::setPlayerFlagColor(SDL_Palette * targetPalette, PlayerColor player) { if(player.isValidPlayer()) { SDL_Color color = CSDL_Ext::toSDL(playerColors[player.getNum()]); SDL_SetPaletteColors(targetPalette, &color, 5, 1); } else { SDL_Color color = CSDL_Ext::toSDL(neutralColor); SDL_SetPaletteColors(targetPalette, &color, 5, 1); } } void Graphics::loadFonts() { const JsonNode config(JsonPath::builtin("config/fonts.json")); const JsonVector & bmpConf = config["bitmap"].Vector(); const JsonNode & ttfConf = config["trueType"]; const JsonNode & hanConf = config["bitmapHan"]; assert(bmpConf.size() == FONTS_NUMBER); for (size_t i=0; i(hanConf[filename]); else if (!ttfConf[filename].isNull()) // no ttf override fonts[i] = std::make_shared(ttfConf[filename]); else fonts[i] = std::make_shared(filename); } } void Graphics::loadErmuToPicture() { //loading ERMU to picture const JsonNode config(JsonPath::builtin("config/ERMU_to_picture.json")); int etp_idx = 0; for(const JsonNode &etp : config["ERMU_to_picture"].Vector()) { int idx = 0; for(const JsonNode &n : etp.Vector()) { ERMUtoPicture[idx][etp_idx] = n.String(); idx ++; } assert (idx == std::size(ERMUtoPicture)); etp_idx ++; } assert (etp_idx == 44); }