/* * CTradeWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "CTradeWindow.h" #include "CAdvmapInterface.h" #include "../gui/CGuiHandler.h" #include "../gui/CCursorHandler.h" #include "../widgets/Images.h" #include "../CGameInfo.h" #include "../CPlayerInterface.h" #include "../../CCallback.h" #include "../../lib/VCMI_Lib.h" #include "../../lib/CArtHandler.h" #include "../../lib/CCreatureHandler.h" #include "../../lib/CGeneralTextHandler.h" #include "../../lib/CHeroHandler.h" #include "../../lib/CGameState.h" #include "../../lib/mapObjects/CGHeroInstance.h" #include "../../lib/mapObjects/CGTownInstance.h" #include "../../lib/mapObjects/CGMarket.h" CTradeWindow::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial): CIntObject(LCLICK | HOVER | RCLICK, pos), type(EType(-1)),// set to invalid, will be corrected in setType id(ID), serial(Serial), left(Left) { downSelection = false; hlp = nullptr; image = nullptr; setType(Type); } void CTradeWindow::CTradeableItem::setType(EType newType) { if (type != newType) { OBJ_CONSTRUCTION_CAPTURING_ALL; type = newType; delete image; if (getIndex() < 0) { image = new CAnimImage(getFilename(), 0); image->disable(); } else image = new CAnimImage(getFilename(), getIndex()); } } void CTradeWindow::CTradeableItem::setID(int newID) { if (id != newID) { id = newID; if (image) { int index = getIndex(); if (index < 0) image->disable(); else { image->enable(); image->setFrame(index); } } } } std::string CTradeWindow::CTradeableItem::getFilename() { switch(type) { case RESOURCE: return "RESOURCE"; case PLAYER: return "CREST58"; case ARTIFACT_TYPE: case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: return "artifact"; case CREATURE: return "TWCRPORT"; default: return ""; } } int CTradeWindow::CTradeableItem::getIndex() { if (id < 0) return -1; switch(type) { case RESOURCE: case PLAYER: return id; case ARTIFACT_TYPE: case ARTIFACT_INSTANCE: case ARTIFACT_PLACEHOLDER: return VLC->arth->artifacts[id]->iconIndex; case CREATURE: return VLC->creh->creatures[id]->iconIndex; default: return -1; } } void CTradeWindow::CTradeableItem::showAll(SDL_Surface * to) { CTradeWindow *mw = dynamic_cast(parent); assert(mw); Point posToBitmap; Point posToSubCenter; switch(type) { case RESOURCE: posToBitmap = Point(19,9); posToSubCenter = Point(36, 59); break; case CREATURE_PLACEHOLDER: case CREATURE: posToSubCenter = Point(29, 76); // Positing of unit count is different in Altar of Sacrifice and Freelancer's Guild if(mw->mode == EMarketMode::CREATURE_EXP && downSelection) posToSubCenter.y += 5; break; case PLAYER: posToSubCenter = Point(31, 76); break; case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: posToSubCenter = Point(19, 55); if(downSelection) posToSubCenter.y += 8; break; case ARTIFACT_TYPE: posToSubCenter = Point(19, 58); break; } if (image) { image->moveTo(pos.topLeft() + posToBitmap); CIntObject::showAll(to); } printAtMiddleLoc(subtitle, posToSubCenter, FONT_SMALL, Colors::WHITE, to); } void CTradeWindow::CTradeableItem::clickLeft(tribool down, bool previousState) { CTradeWindow *mw = dynamic_cast(parent); assert(mw); if(down) { if(type == ARTIFACT_PLACEHOLDER) { CAltarWindow *aw = static_cast(mw); if(const CArtifactInstance *movedArt = aw->arts->commonInfo->src.art) { aw->moveFromSlotToAltar(aw->arts->commonInfo->src.slotID, this, movedArt); } else if(const CArtifactInstance *art = getArtInstance()) { aw->arts->commonInfo->src.AOH = aw->arts; aw->arts->commonInfo->src.art = art; aw->arts->commonInfo->src.slotID = aw->hero->getArtPos(art); aw->arts->markPossibleSlots(art); //aw->arts->commonInfo->dst.AOH = aw->arts; CCS->curh->dragAndDropCursor(new CAnimImage("artifact", art->artType->iconIndex)); aw->arts->artifactsOnAltar.erase(art); setID(-1); subtitle = ""; aw->deal->block(!aw->arts->artifactsOnAltar.size()); } aw->calcTotalExp(); return; } if(left) { if(mw->hLeft != this) mw->hLeft = this; else return; } else { if(mw->hRight != this) mw->hRight = this; else return; } mw->selectionChanged(left); } } void CTradeWindow::CTradeableItem::showAllAt(const Point &dstPos, const std::string &customSub, SDL_Surface * to) { Rect oldPos = pos; std::string oldSub = subtitle; downSelection = true; moveTo(dstPos); subtitle = customSub; showAll(to); downSelection = false; moveTo(oldPos.topLeft()); subtitle = oldSub; } void CTradeWindow::CTradeableItem::hover(bool on) { if(!on) { GH.statusbar->clear(); return; } switch(type) { case CREATURE: case CREATURE_PLACEHOLDER: GH.statusbar->setText(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl)); break; case ARTIFACT_PLACEHOLDER: if(id < 0) GH.statusbar->setText(CGI->generaltexth->zelp[582].first); else GH.statusbar->setText(CGI->arth->artifacts[id]->Name()); break; } } void CTradeWindow::CTradeableItem::clickRight(tribool down, bool previousState) { if(down) { switch(type) { case CREATURE: case CREATURE_PLACEHOLDER: //GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl)); break; case ARTIFACT_TYPE: case ARTIFACT_PLACEHOLDER: //TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription. if(id >= 0) adventureInt->handleRightClick(CGI->arth->artifacts[id]->Description(), down); break; } } } std::string CTradeWindow::CTradeableItem::getName(int number) const { switch(type) { case PLAYER: return CGI->generaltexth->capColors[id]; case RESOURCE: return CGI->generaltexth->restypes[id]; case CREATURE: if(number == 1) return CGI->creh->creatures[id]->nameSing; else return CGI->creh->creatures[id]->namePl; case ARTIFACT_TYPE: case ARTIFACT_INSTANCE: return CGI->arth->artifacts[id]->Name(); } assert(0); return ""; } const CArtifactInstance * CTradeWindow::CTradeableItem::getArtInstance() const { switch(type) { case ARTIFACT_PLACEHOLDER: case ARTIFACT_INSTANCE: return (const CArtifactInstance *)hlp; default: return nullptr; } } void CTradeWindow::CTradeableItem::setArtInstance(const CArtifactInstance *art) { assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE); hlp = art; if(art) setID(art->artType->id); else setID(-1); } CTradeWindow::CTradeWindow(std::string bgName, const IMarket *Market, const CGHeroInstance *Hero, EMarketMode::EMarketMode Mode): CWindowObject(PLAYER_COLORED, bgName), market(Market), hero(Hero), arts(nullptr), hLeft(nullptr), hRight(nullptr), ok(nullptr), max(nullptr), deal(nullptr), slider(nullptr), readyToTrade(false) { type |= BLOCK_ADV_HOTKEYS; mode = Mode; initTypes(); } void CTradeWindow::initTypes() { switch(mode) { case EMarketMode::RESOURCE_RESOURCE: itemsType[1] = RESOURCE; itemsType[0] = RESOURCE; break; case EMarketMode::RESOURCE_PLAYER: itemsType[1] = RESOURCE; itemsType[0] = PLAYER; break; case EMarketMode::CREATURE_RESOURCE: itemsType[1] = CREATURE; itemsType[0] = RESOURCE; break; case EMarketMode::RESOURCE_ARTIFACT: itemsType[1] = RESOURCE; itemsType[0] = ARTIFACT_TYPE; break; case EMarketMode::ARTIFACT_RESOURCE: itemsType[1] = ARTIFACT_INSTANCE; itemsType[0] = RESOURCE; break; case EMarketMode::CREATURE_EXP: itemsType[1] = CREATURE; itemsType[0] = CREATURE_PLACEHOLDER; break; case EMarketMode::ARTIFACT_EXP: itemsType[1] = ARTIFACT_TYPE; itemsType[0] = ARTIFACT_PLACEHOLDER; break; } } void CTradeWindow::initItems(bool Left) { if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE)) { int xOffset = 0, yOffset = 0; if(mode == EMarketMode::ARTIFACT_RESOURCE) { xOffset = -361; yOffset = +46; auto hlp = new CTradeableItem(Point(137, 469), itemsType[Left], -1, 1, 0); hlp->recActions &= ~(UPDATE | SHOWALL); items[Left].push_back(hlp); } else //ARTIFACT_EXP { xOffset = -363; yOffset = -12; } BLOCK_CAPTURING; arts = new CArtifactsOfHero(Point(pos.x+xOffset, pos.y+yOffset)); arts->commonInfo = std::make_shared(); arts->commonInfo->participants.insert(arts); arts->recActions = 255; arts->setHero(hero); arts->allowedAssembling = false; addChild(arts); artSets.push_back(arts); if(mode == EMarketMode::ARTIFACT_RESOURCE) arts->highlightModeCallback = std::bind(&CTradeWindow::artifactSelected, this, _1); return; } std::vector *ids = getItemsIds(Left); std::vector pos; int amount = -1; getPositionsFor(pos, Left, itemsType[Left]); if(Left || !ids) amount = 7; else amount = ids->size(); if(ids) vstd::amin(amount, ids->size()); for(int j=0; jsize()>j) ? (*ids)[j] : j; if(id < 0 && mode != EMarketMode::ARTIFACT_EXP) //when sacrificing artifacts we need to prepare empty slots continue; auto hlp = new CTradeableItem(pos[j].topLeft(), itemsType[Left], id, Left, j); hlp->pos = pos[j] + this->pos.topLeft(); items[Left].push_back(hlp); } vstd::clear_pointer(ids); initSubs(Left); } std::vector *CTradeWindow::getItemsIds(bool Left) { std::vector *ids = nullptr; if(mode == EMarketMode::ARTIFACT_EXP) return new std::vector(22, -1); if(Left) { switch(itemsType[1]) { case CREATURE: ids = new std::vector; for(int i = 0; i < 7; i++) { if(const CCreature *c = hero->getCreature(SlotID(i))) ids->push_back(c->idNumber); else ids->push_back(-1); } break; } } else { switch(itemsType[0]) { case PLAYER: ids = new std::vector; for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++) if(PlayerColor(i) != LOCPLINT->playerID && LOCPLINT->cb->getPlayerStatus(PlayerColor(i)) == EPlayerStatus::INGAME) ids->push_back(i); break; case ARTIFACT_TYPE: ids = new std::vector(market->availableItemsIds(mode)); break; } } return ids; } void CTradeWindow::getPositionsFor(std::vector &poss, bool Left, EType type) const { if(mode == EMarketMode::ARTIFACT_EXP && !Left) { //22 boxes, 5 in row, last row: two boxes centered int h, w, x, y, dx, dy; h = w = 44; x = 317; y = 53; dx = 54; dy = 70; for (int i = 0; i < 4 ; i++) for (int j = 0; j < 5 ; j++) poss.push_back(Rect(x + dx*j, y + dy*i, w, h)); poss.push_back(Rect(x + dx*1.5, y + dy*4, w, h)); poss.push_back(Rect(x + dx*2.5, y + dy*4, w, h)); } else { //seven boxes: // X X X // X X X // X int h, w, x, y, dx, dy; int leftToRightOffset; getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset); const std::vector tmp = { genRect(h, w, x, y), genRect(h, w, x + dx, y), genRect(h, w, x + 2*dx, y), genRect(h, w, x, y + dy), genRect(h, w, x + dx, y + dy), genRect(h, w, x + 2*dx, y + dy), genRect(h, w, x + dx, y + 2*dy) }; vstd::concatenate(poss, tmp); if(!Left) { for(Rect &r : poss) r.x += leftToRightOffset; } } } void CTradeWindow::initSubs(bool Left) { for(CTradeableItem *t : items[Left]) { if(Left) { switch(itemsType[1]) { case CREATURE: t->subtitle = boost::lexical_cast(hero->getStackCount(SlotID(t->serial))); break; case RESOURCE: t->subtitle = boost::lexical_cast(LOCPLINT->cb->getResourceAmount(static_cast(t->serial))); break; } } else //right side { if(itemsType[0] == PLAYER) { t->subtitle = CGI->generaltexth->capColors[t->id]; } else if(hLeft)//artifact, creature { int h1, h2; //hlp variables for getting offer market->getOffer(hLeft->id, t->id, h1, h2, mode); if(t->id != hLeft->id || mode != EMarketMode::RESOURCE_RESOURCE) //don't allow exchanging same resources { std::ostringstream oss; oss << h2; if(h1!=1) oss << "/" << h1; t->subtitle = oss.str(); } else t->subtitle = CGI->generaltexth->allTexts[164]; // n/a } else t->subtitle = ""; } } } void CTradeWindow::showAll(SDL_Surface * to) { CWindowObject::showAll(to); if(hRight) CSDL_Ext::drawBorder(to,hRight->pos.x-1,hRight->pos.y-1,hRight->pos.w+2,hRight->pos.h+2,int3(255,231,148)); if(hLeft && hLeft->type != ARTIFACT_INSTANCE) CSDL_Ext::drawBorder(to,hLeft->pos.x-1,hLeft->pos.y-1,hLeft->pos.w+2,hLeft->pos.h+2,int3(255,231,148)); if(readyToTrade) { hLeft->showAllAt(pos.topLeft() + selectionOffset(true), selectionSubtitle(true), to); hRight->showAllAt(pos.topLeft() + selectionOffset(false), selectionSubtitle(false), to); } } void CTradeWindow::removeItems(const std::set &toRemove) { for(CTradeableItem *t : toRemove) removeItem(t); } void CTradeWindow::removeItem(CTradeableItem * t) { items[t->left] -= t; delete t; if(hRight == t) { hRight = nullptr; selectionChanged(false); } } void CTradeWindow::getEmptySlots(std::set &toRemove) { for(CTradeableItem *t : items[1]) if(!hero->getStackCount(SlotID(t->serial))) toRemove.insert(t); } void CTradeWindow::setMode(EMarketMode::EMarketMode Mode) { const IMarket *m = market; const CGHeroInstance *h = hero; CTradeWindow *nwindow = nullptr; GH.popIntTotally(this); switch(Mode) { case EMarketMode::CREATURE_EXP: case EMarketMode::ARTIFACT_EXP: nwindow = new CAltarWindow(m, h, Mode); break; default: nwindow = new CMarketplaceWindow(m, h, Mode); break; } GH.pushInt(nwindow); } void CTradeWindow::artifactSelected(CHeroArtPlace *slot) { assert(mode == EMarketMode::ARTIFACT_RESOURCE); items[1][0]->setArtInstance(slot->ourArt); if(slot->ourArt && !slot->locked) hLeft = items[1][0]; else hLeft = nullptr; selectionChanged(true); } std::string CMarketplaceWindow::getBackgroundForMode(EMarketMode::EMarketMode mode) { switch(mode) { case EMarketMode::RESOURCE_RESOURCE: return "TPMRKRES.bmp"; case EMarketMode::RESOURCE_PLAYER: return "TPMRKPTS.bmp"; case EMarketMode::CREATURE_RESOURCE: return "TPMRKCRS.bmp"; case EMarketMode::RESOURCE_ARTIFACT: return "TPMRKABS.bmp"; case EMarketMode::ARTIFACT_RESOURCE: return "TPMRKASS.bmp"; } assert(0); return ""; } CMarketplaceWindow::CMarketplaceWindow(const IMarket *Market, const CGHeroInstance *Hero, EMarketMode::EMarketMode Mode) : CTradeWindow(getBackgroundForMode(Mode), Market, Hero, Mode) { OBJ_CONSTRUCTION_CAPTURING_ALL; madeTransaction = false; bool sliderNeeded = true; new CGStatusBar(new CPicture(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); std::string title; if (market->o->ID == Obj::TOWN) { switch (mode) { break; case EMarketMode::CREATURE_RESOURCE: title = CGI->townh->factions[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->Name(); break; case EMarketMode::RESOURCE_ARTIFACT: title = CGI->townh->factions[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name(); sliderNeeded = false; break; case EMarketMode::ARTIFACT_RESOURCE: title = CGI->townh->factions[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name(); sliderNeeded = false; break; default: title = CGI->generaltexth->allTexts[158]; } } else { switch(market->o->ID) { case Obj::BLACK_MARKET: title = CGI->generaltexth->allTexts[349]; sliderNeeded = false; break; case Obj::TRADING_POST: title = CGI->generaltexth->allTexts[159]; break; case Obj::TRADING_POST_SNOW: title = CGI->generaltexth->allTexts[159]; break; default: title = market->o->getObjectName(); } } new CLabel(300, 27, FONT_BIG, CENTER, Colors::YELLOW, title); initItems(false); initItems(true); ok = new CButton(Point(516, 520), "IOK6432.DEF", CGI->generaltexth->zelp[600], [&](){ close(); }, SDLK_RETURN); ok->assignedKeys.insert(SDLK_ESCAPE); deal = new CButton(Point(307, 520), "TPMRKB.DEF", CGI->generaltexth->zelp[595], [&](){ makeDeal(); } ); deal->block(true); if(sliderNeeded) { slider = new CSlider(Point(231, 490),137, std::bind(&CMarketplaceWindow::sliderMoved,this,_1),0,0); max = new CButton(Point(229, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[596], [&](){ setMax(); }); max->block(true); } else { slider = nullptr; max = nullptr; deal->moveBy(Point(-30, 0)); } Rect traderTextRect; //left side switch(Mode) { case EMarketMode::RESOURCE_RESOURCE: case EMarketMode::RESOURCE_PLAYER: case EMarketMode::RESOURCE_ARTIFACT: new CLabel(154, 148, FONT_SMALL, CENTER, Colors::WHITE, CGI->generaltexth->allTexts[270]); break; case EMarketMode::CREATURE_RESOURCE: //%s's Creatures new CLabel(152, 102, FONT_SMALL, CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->name)); break; case EMarketMode::ARTIFACT_RESOURCE: //%s's Artifacts new CLabel(152, 56, FONT_SMALL, CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[271]) % hero->name)); break; } //right side switch(Mode) { case EMarketMode::RESOURCE_RESOURCE: case EMarketMode::CREATURE_RESOURCE: case EMarketMode::RESOURCE_ARTIFACT: case EMarketMode::ARTIFACT_RESOURCE: new CLabel(445, 148, FONT_SMALL, CENTER, Colors::WHITE, CGI->generaltexth->allTexts[168]); traderTextRect = Rect(316, 48, 260, 75); break; case EMarketMode::RESOURCE_PLAYER: new CLabel(445, 55, FONT_SMALL, CENTER, Colors::WHITE, CGI->generaltexth->allTexts[169]); traderTextRect = Rect(28, 48, 260, 75); break; } traderText = new CTextBox("", traderTextRect, 0, FONT_SMALL, CENTER); int specialOffset = mode == EMarketMode::ARTIFACT_RESOURCE ? 35 : 0; //in selling artifacts mode we need to move res-res and art-res buttons down if(printButtonFor(EMarketMode::RESOURCE_PLAYER)) new CButton(Point(18, 520),"TPMRKBU1.DEF", CGI->generaltexth->zelp[612], [&](){ setMode(EMarketMode::RESOURCE_PLAYER);}); if(printButtonFor(EMarketMode::RESOURCE_RESOURCE)) new CButton(Point(516, 450 + specialOffset),"TPMRKBU5.DEF", CGI->generaltexth->zelp[605], [&](){ setMode(EMarketMode::RESOURCE_RESOURCE);}); if(printButtonFor(EMarketMode::CREATURE_RESOURCE)) new CButton(Point(516, 485),"TPMRKBU4.DEF", CGI->generaltexth->zelp[599], [&](){ setMode(EMarketMode::CREATURE_RESOURCE);}); if(printButtonFor(EMarketMode::RESOURCE_ARTIFACT)) new CButton(Point(18, 450 + specialOffset),"TPMRKBU2.DEF", CGI->generaltexth->zelp[598], [&](){ setMode(EMarketMode::RESOURCE_ARTIFACT);}); if(printButtonFor(EMarketMode::ARTIFACT_RESOURCE)) new CButton(Point(18, 485),"TPMRKBU3.DEF", CGI->generaltexth->zelp[613], [&](){ setMode(EMarketMode::ARTIFACT_RESOURCE);}); updateTraderText(); } CMarketplaceWindow::~CMarketplaceWindow() { hLeft = hRight = nullptr; for(auto & elem : items[1]) delete elem; for(auto & elem : items[0]) delete elem; items[1].clear(); items[0].clear(); } void CMarketplaceWindow::setMax() { slider->moveToMax(); } void CMarketplaceWindow::makeDeal() { int sliderValue = 0; if(slider) sliderValue = slider->getValue(); else sliderValue = !deal->isBlocked(); //should always be 1 if(!sliderValue) return; int leftIdToSend = -1; switch (mode) { case EMarketMode::CREATURE_RESOURCE: leftIdToSend = hLeft->serial; break; case EMarketMode::ARTIFACT_RESOURCE: leftIdToSend = hLeft->getArtInstance()->id.getNum(); break; default: leftIdToSend = hLeft->id; break; } if(slider) { LOCPLINT->cb->trade(market->o, mode, leftIdToSend, hRight->id, slider->getValue()*r1, hero); slider->moveTo(0); } else { LOCPLINT->cb->trade(market->o, mode, leftIdToSend, hRight->id, r2, hero); } madeTransaction = true; hLeft = nullptr; hRight = nullptr; selectionChanged(true); } void CMarketplaceWindow::sliderMoved( int to ) { redraw(); } void CMarketplaceWindow::selectionChanged(bool side) { readyToTrade = hLeft && hRight; if(mode == EMarketMode::RESOURCE_RESOURCE) readyToTrade = readyToTrade && (hLeft->id != hRight->id); //for resource trade, two DIFFERENT resources must be selected if(mode == EMarketMode::ARTIFACT_RESOURCE && !hLeft) arts->unmarkSlots(false); if(readyToTrade) { int soldItemId = hLeft->id; market->getOffer(soldItemId, hRight->id, r1, r2, mode); if(slider) { int newAmount = -1; if(itemsType[1] == RESOURCE) newAmount = LOCPLINT->cb->getResourceAmount(static_cast(soldItemId)); else if(itemsType[1] == CREATURE) newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack()); else assert(0); slider->setAmount(newAmount / r1); slider->moveTo(0); max->block(false); deal->block(false); } else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction { deal->block(LOCPLINT->cb->getResourceAmount(static_cast(soldItemId)) < r1); } else deal->block(false); } else { if(slider) { max->block(true); slider->setAmount(0); slider->moveTo(0); } deal->block(true); } if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers initSubs(false); updateTraderText(); redraw(); } bool CMarketplaceWindow::printButtonFor(EMarketMode::EMarketMode M) const { return market->allowsTrade(M) && M != mode && (hero || ( M != EMarketMode::CREATURE_RESOURCE && M != EMarketMode::RESOURCE_ARTIFACT && M != EMarketMode::ARTIFACT_RESOURCE )); } void CMarketplaceWindow::garrisonChanged() { if(mode != EMarketMode::CREATURE_RESOURCE) return; std::set toRemove; getEmptySlots(toRemove); removeItems(toRemove); initSubs(true); } void CMarketplaceWindow::artifactsChanged(bool Left) { assert(!Left); if(mode != EMarketMode::RESOURCE_ARTIFACT) return; std::vector available = market->availableItemsIds(mode); std::set toRemove; for(CTradeableItem *t : items[0]) if(!vstd::contains(available, t->id)) toRemove.insert(t); removeItems(toRemove); redraw(); } std::string CMarketplaceWindow::selectionSubtitle(bool Left) const { if(Left) { switch(itemsType[1]) { case RESOURCE: case CREATURE: { int val = slider ? slider->getValue() * r1 : (((deal->isBlocked())) ? 0 : r1); return boost::lexical_cast(val); } case ARTIFACT_INSTANCE: return ((deal->isBlocked()) ? "0" : "1"); } } else { switch(itemsType[0]) { case RESOURCE: if(slider) return boost::lexical_cast( slider->getValue() * r2 ); else return boost::lexical_cast(r2); case ARTIFACT_TYPE: return ((deal->isBlocked()) ? "0" : "1"); case PLAYER: return (hRight ? CGI->generaltexth->capColors[hRight->id] : ""); } } return "???"; } Point CMarketplaceWindow::selectionOffset(bool Left) const { if(Left) { switch(itemsType[1]) { case RESOURCE: return Point(122, 446); case CREATURE: return Point(128, 450); case ARTIFACT_INSTANCE: return Point(134, 466); } } else { switch(itemsType[0]) { case RESOURCE: if(mode == EMarketMode::ARTIFACT_RESOURCE) return Point(410, 469); else return Point(410, 446); case ARTIFACT_TYPE: return Point(425, 447); case PLAYER: return Point(417, 451); } } assert(0); return Point(0,0); } void CMarketplaceWindow::resourceChanged() { initSubs(true); } void CMarketplaceWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const { switch(type) { case RESOURCE: dx = 82; dy = 79; x = 39; y = 180; h = 68; w = 70; break; case PLAYER: dx = 83; dy = 118; h = 64; w = 58; x = 44; y = 83; assert(Right); break; case CREATURE://45,123 x = 45; y = 123; w = 58; h = 64; dx = 83; dy = 98; assert(!Right); break; case ARTIFACT_TYPE://45,123 x = 340-289; y = 180; w = 44; h = 44; dx = 83; dy = 79; break; } leftToRightOffset = 289; } void CMarketplaceWindow::updateTraderText() { if(readyToTrade) { if(mode == EMarketMode::RESOURCE_PLAYER) { //I can give %s to the %s player. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName())); } else if(mode == EMarketMode::RESOURCE_ARTIFACT) { //I can offer you the %s for %d %s of %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName())); } else if(mode == EMarketMode::RESOURCE_RESOURCE) { //I can offer you %d %s of %s for %d %s of %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName())); } else if(mode == EMarketMode::CREATURE_RESOURCE) { //I can offer you %d %s of %s for %d %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1))); } else if(mode == EMarketMode::ARTIFACT_RESOURCE) { //I can offer you %d %s of %s for your %s. traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1))); } return; } int gnrtxtnr = -1; if(madeTransaction) { if(mode == EMarketMode::RESOURCE_PLAYER) gnrtxtnr = 166; //Are there any other resources you'd like to give away? else gnrtxtnr = 162; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares? } else { if(mode == EMarketMode::RESOURCE_PLAYER) gnrtxtnr = 167; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom. else gnrtxtnr = 163; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for. } traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]); } CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, EMarketMode::EMarketMode Mode) :CTradeWindow((Mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"), Market, Hero, Mode) { OBJ_CONSTRUCTION_CAPTURING_ALL; if(Mode == EMarketMode::CREATURE_EXP) { //%s's Creatures new CLabel(155, 30, FONT_SMALL, CENTER, Colors::YELLOW, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->name)); //Altar of Sacrifice new CLabel(450, 30, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]); //To sacrifice creatures, move them from your army on to the Altar and click Sacrifice new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, CENTER, Colors::YELLOW); slider = new CSlider(Point(231,481),137,std::bind(&CAltarWindow::sliderMoved,this,_1),0,0); max = new CButton(Point(147, 520), "IRCBTNS.DEF", CGI->generaltexth->zelp[578], std::bind(&CSlider::moveToMax, slider)); sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0); sacrificeAll = new CButton(Point(393, 520), "ALTARMY.DEF", CGI->generaltexth->zelp[579], std::bind(&CAltarWindow::SacrificeAll,this)); sacrificeBackpack = nullptr; initItems(true); mimicCres(); artIcon = nullptr; } else { //Sacrifice artifacts for experience new CLabel(450, 34, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]); //%s's Creatures new CLabel(302, 423, FONT_SMALL, CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]); sacrificeAll = new CButton(Point(393, 520), "ALTFILL.DEF", CGI->generaltexth->zelp[571], std::bind(&CAltarWindow::SacrificeAll,this)); sacrificeAll->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty()); sacrificeBackpack = new CButton(Point(147, 520), "ALTEMBK.DEF", CGI->generaltexth->zelp[570], std::bind(&CAltarWindow::SacrificeBackpack,this)); sacrificeBackpack->block(hero->artifactsInBackpack.empty()); slider = nullptr; max = nullptr; initItems(true); initItems(false); artIcon = new CAnimImage("ARTIFACT", 0, 0, 281, 442); artIcon->disable(); } //Experience needed to reach next level new CTextBox(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, CENTER, Colors::YELLOW); //Total experience on the Altar new CTextBox(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, CENTER, Colors::YELLOW); new CGStatusBar(new CPicture(*background, Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26)); ok = new CButton(Point(516, 520), "IOK6432.DEF", CGI->generaltexth->zelp[568], [&](){ close();}, SDLK_RETURN); ok->assignedKeys.insert(SDLK_ESCAPE); deal = new CButton(Point(269, 520), "ALTSACR.DEF", CGI->generaltexth->zelp[585], std::bind(&CAltarWindow::makeDeal,this)); if(Mode == EMarketMode::CREATURE_EXP) { CButton *changeMode = new CButton(Point(516, 421), "ALTART.DEF", CGI->generaltexth->zelp[580], std::bind(&CTradeWindow::setMode,this, EMarketMode::ARTIFACT_EXP)); if (Hero->getAlignment() == ::EAlignment::EVIL) changeMode->block(true); } if(Mode == EMarketMode::ARTIFACT_EXP) { CButton *changeMode = new CButton(Point(516, 421), "ALTSACC.DEF", CGI->generaltexth->zelp[572], std::bind(&CTradeWindow::setMode,this, EMarketMode::CREATURE_EXP)); if (Hero->getAlignment() == ::EAlignment::GOOD) changeMode->block(true); } expPerUnit.resize(GameConstants::ARMY_SIZE, 0); getExpValues(); expToLevel = new CLabel(73, 475, FONT_SMALL, CENTER); expOnAltar = new CLabel(73, 543, FONT_SMALL, CENTER); setExpToLevel(); calcTotalExp(); blockTrade(); } CAltarWindow::~CAltarWindow() { } void CAltarWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const { leftToRightOffset = 289; x = 45; y = 110; w = 58; h = 64; dx = 83; dy = 98; } void CAltarWindow::sliderMoved(int to) { if(hLeft) sacrificedUnits[hLeft->serial] = to; if(hRight) updateRight(hRight); deal->block(!to); calcTotalExp(); redraw(); } void CAltarWindow::makeDeal() { if(mode == EMarketMode::CREATURE_EXP) { blockTrade(); slider->moveTo(0); std::vector toSacrifice = sacrificedUnits; for (int i = 0; i < toSacrifice.size(); i++) { if(toSacrifice[i]) LOCPLINT->cb->trade(market->o, mode, i, 0, toSacrifice[i], hero); } for(int& val : sacrificedUnits) val = 0; for(CTradeableItem *t : items[0]) { t->setType(CREATURE_PLACEHOLDER); t->subtitle = ""; } } else { for(const CArtifactInstance *art : arts->artifactsOnAltar) //sacrifice each artifact on the list { LOCPLINT->cb->trade(market->o, mode, hero->getArtPos(art), -1, 1, hero); } arts->artifactsOnAltar.clear(); for(CTradeableItem *t : items[0]) { t->setID(-1); t->subtitle = ""; } arts->commonInfo->reset(); //arts->scrollBackpack(0); deal->block(true); } calcTotalExp(); } void CAltarWindow::SacrificeAll() { if(mode == EMarketMode::CREATURE_EXP) { bool movedAnything = false; for(CTradeableItem *t : items[1]) sacrificedUnits[t->serial] = hero->getStackCount(SlotID(t->serial)); sacrificedUnits[items[1].front()->serial]--; for(CTradeableItem *t : items[0]) { updateRight(t); if(t->type == CREATURE) movedAnything = true; } deal->block(!movedAnything); calcTotalExp(); } else { for(auto i = hero->artifactsWorn.cbegin(); i != hero->artifactsWorn.cend(); i++) { if(!i->second.locked) //ignore locks from assembled artifacts moveFromSlotToAltar(i->first, nullptr, i->second.artifact); } SacrificeBackpack(); } redraw(); } void CAltarWindow::selectionChanged(bool side) { if(mode != EMarketMode::CREATURE_EXP) return; int stackCount = 0; for (int i = 0; i < GameConstants::ARMY_SIZE; i++) if(hero->getStackCount(SlotID(i)) > sacrificedUnits[i]) stackCount++; slider->setAmount(hero->getStackCount(SlotID(hLeft->serial)) - (stackCount == 1)); slider->block(!slider->getAmount()); slider->moveTo(sacrificedUnits[hLeft->serial]); max->block(!slider->getAmount()); readyToTrade = true; redraw(); } void CAltarWindow::mimicCres() { std::vector positions; getPositionsFor(positions, false, CREATURE); for(CTradeableItem *t : items[1]) { auto hlp = new CTradeableItem(positions[t->serial].topLeft(), CREATURE_PLACEHOLDER, t->id, false, t->serial); hlp->pos = positions[t->serial] + this->pos.topLeft(); items[0].push_back(hlp); } } Point CAltarWindow::selectionOffset(bool Left) const { if(Left) return Point(150, 421); else return Point(396, 421); } std::string CAltarWindow::selectionSubtitle(bool Left) const { if(Left && slider && hLeft) return boost::lexical_cast(slider->getValue()); else if(!Left && hRight) return hRight->subtitle; else return ""; } void CAltarWindow::artifactsChanged(bool left) { } void CAltarWindow::garrisonChanged() { if(mode != EMarketMode::CREATURE_EXP) return; std::set empty; getEmptySlots(empty); removeItems(empty); initSubs(true); getExpValues(); } void CAltarWindow::getExpValues() { int dump; for(CTradeableItem *t : items[1]) if(t->id >= 0) market->getOffer(t->id, 0, dump, expPerUnit[t->serial], EMarketMode::CREATURE_EXP); } void CAltarWindow::calcTotalExp() { int val = 0; if(mode == EMarketMode::CREATURE_EXP) { for (int i = 0; i < sacrificedUnits.size(); i++) { val += expPerUnit[i] * sacrificedUnits[i]; } } else { for(const CArtifactInstance *art : arts->artifactsOnAltar) { int dmp, valOfArt; market->getOffer(art->artType->id, 0, dmp, valOfArt, mode); val += valOfArt; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i); } } val = hero->calculateXp(val); expOnAltar->setText(boost::lexical_cast(val)); } void CAltarWindow::setExpToLevel() { expToLevel->setText(boost::lexical_cast(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp)); } void CAltarWindow::blockTrade() { hLeft = hRight = nullptr; readyToTrade = false; if(slider) { slider->block(true); max->block(true); } deal->block(true); } void CAltarWindow::updateRight(CTradeableItem *toUpdate) { int val = sacrificedUnits[toUpdate->serial]; toUpdate->setType(val ? CREATURE : CREATURE_PLACEHOLDER); toUpdate->subtitle = val ? boost::str(boost::format(CGI->generaltexth->allTexts[122]) % boost::lexical_cast(val * expPerUnit[toUpdate->serial])) : ""; //%s exp } int CAltarWindow::firstFreeSlot() { int ret = -1; while(items[0][++ret]->id >= 0 && ret + 1 < items[0].size()); return items[0][ret]->id == -1 ? ret : -1; } void CAltarWindow::SacrificeBackpack() { std::multiset toOmmit = arts->artifactsOnAltar; for (auto & elem : hero->artifactsInBackpack) { if(vstd::contains(toOmmit, elem.artifact)) { toOmmit -= elem.artifact; continue; } putOnAltar(nullptr, elem.artifact); } arts->scrollBackpack(0); calcTotalExp(); } void CAltarWindow::artifactPicked() { redraw(); } void CAltarWindow::showAll(SDL_Surface * to) { CTradeWindow::showAll(to); if(mode == EMarketMode::ARTIFACT_EXP && arts && arts->commonInfo->src.art) { artIcon->setFrame(arts->commonInfo->src.art->artType->iconIndex); artIcon->showAll(to); int dmp, val; market->getOffer(arts->commonInfo->src.art->artType->id, 0, dmp, val, EMarketMode::ARTIFACT_EXP); printAtMiddleLoc(boost::lexical_cast(val), 304, 498, FONT_SMALL, Colors::WHITE, to); } } bool CAltarWindow::putOnAltar(CTradeableItem* altarSlot, const CArtifactInstance *art) { if(!art->artType->isTradable()) //special art { logGlobal->warnStream() << "Cannot put special artifact on altar!"; return false; } if(!altarSlot || altarSlot->id != -1) { int slotIndex = firstFreeSlot(); if(slotIndex < 0) { logGlobal->warnStream() << "No free slots on altar!"; return false; } altarSlot = items[0][slotIndex]; } int dmp, val; market->getOffer(art->artType->id, 0, dmp, val, EMarketMode::ARTIFACT_EXP); arts->artifactsOnAltar.insert(art); altarSlot->setArtInstance(art); altarSlot->subtitle = boost::lexical_cast(val); deal->block(false); return true; } void CAltarWindow::moveFromSlotToAltar(ArtifactPosition slotID, CTradeableItem* altarSlot, const CArtifactInstance *art) { auto freeBackpackSlot = ArtifactPosition(hero->artifactsInBackpack.size() + GameConstants::BACKPACK_START); if(arts->commonInfo->src.art) { arts->commonInfo->dst.slotID = freeBackpackSlot; arts->commonInfo->dst.AOH = arts; } if(putOnAltar(altarSlot, art)) { if(slotID < GameConstants::BACKPACK_START) LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero, slotID), ArtifactLocation(hero, freeBackpackSlot)); else { arts->commonInfo->src.clear(); arts->commonInfo->dst.clear(); CCS->curh->dragAndDropCursor(nullptr); arts->unmarkSlots(false); } } }