/* * Terrain.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "RoadHandler.h" #include "CModHandler.h" #include "CGeneralTextHandler.h" VCMI_LIB_NAMESPACE_BEGIN RoadTypeHandler::RoadTypeHandler() { objects.push_back(new RoadType); VLC->generaltexth->registerString("core", objects[0]->getNameTextID(), ""); } RoadType * RoadTypeHandler::loadFromJson( const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index) { assert(identifier.find(':') == std::string::npos); RoadType * info = new RoadType; info->id = RoadId(index); info->identifier = identifier; info->modScope = scope; info->tilesFilename = json["tilesFilename"].String(); info->shortIdentifier = json["shortIdentifier"].String(); info->movementCost = json["moveCost"].Integer(); VLC->generaltexth->registerString(scope,info->getNameTextID(), json["text"].String()); return info; } const std::vector & RoadTypeHandler::getTypeNames() const { static const std::vector typeNames = { "road" }; return typeNames; } std::vector RoadTypeHandler::loadLegacyData(size_t dataSize) { objects.resize(dataSize); return {}; } std::vector RoadTypeHandler::getDefaultAllowed() const { return {}; } std::string RoadType::getJsonKey() const { return modScope + ":" + identifier; } std::string RoadType::getNameTextID() const { return TextIdentifier( "road", modScope, identifier, "name" ).get(); } std::string RoadType::getNameTranslated() const { return VLC->generaltexth->translate(getNameTextID()); } RoadType::RoadType(): id(Road::NO_ROAD), identifier("empty"), modScope("core"), movementCost(GameConstants::BASE_MOVEMENT_COST) {} VCMI_LIB_NAMESPACE_END