/* * mock_scripting_Context.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "../../../lib/json/JsonNode.h" namespace scripting { class ContextMock : public Context { public: MOCK_METHOD1(run, void(const JsonNode &)); MOCK_METHOD2(run, void(ServerCallback *, const JsonNode &)); MOCK_METHOD2(callGlobal, JsonNode(const std::string &, const JsonNode &)); MOCK_METHOD3(callGlobal, JsonNode(ServerCallback *, const std::string &, const JsonNode &)); MOCK_METHOD2(getGlobal, void(const std::string &, int &)); MOCK_METHOD2(getGlobal, void(const std::string &, std::string &)); MOCK_METHOD2(getGlobal, void(const std::string &, double &)); MOCK_METHOD2(getGlobal, void(const std::string &, JsonNode &)); MOCK_METHOD2(setGlobal, void(const std::string &, int)); MOCK_METHOD2(setGlobal, void(const std::string &, const std::string &)); MOCK_METHOD2(setGlobal, void(const std::string &, double)); MOCK_METHOD2(setGlobal, void(const std::string &, const JsonNode &)); MOCK_METHOD0(saveState, JsonNode()); }; }