< [Documentation](../../Readme.md) / [Modding](../Readme.md) / [Map Object Format](../Map_Object_Format.md) / Dwelling ``` javascript { /// List of creatures in this bank. Each list represents one "level" of bank /// Creatures on the same level will have shared growth and available number (similar to towns) /// Note that due to GUI limitation it is not recommended to have more than 4 creatures at once "creatures" : [ [ "airElemental", "stormElemental" ], [ "waterElemental" ] ], /// List of guards for this dwelling. Can have two possible values: /// Boolean true/false - If set to "true", guards will be generated using H3 formula: /// 3 week growth of first available creatures /// List of objects - custom guards, each entry represent one stack in defender army "guards" : true, "guards" : [ { "amount" : 12, "type" : "earthElemental" } ] } ```