/* * NotificationHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once struct SDL_Window; union SDL_Event; class NotificationHandler { public: static void notify(std::string msg); static void init(SDL_Window * window); static bool handleSdlEvent(const SDL_Event & ev); static void destroy(); };