# Battle Obstacle Format ```json5 // List of terrains on which this obstacle can be used "allowedTerrains" : [] // List of special battlefields on which this obstacle can be used "specialBattlefields" : [] // If set to true, this obstacle will use absolute coordinates. Only one such obstacle can appear on the battlefield "absolute" : false // Width of an obstacle, in hexes "width" : 1 // Height of an obstacle, in hexes "height" : 1 // List of tiles blocked by an obstacles. For non-absolute obstacles uses relative hex indices "blockedTiles" : [ 0, 20, 50 ] // For absolute obstacle - image with static obstacle. For non-absolute - animation with an obstacle "animation" : "", // If set to true, obstacle will appear in front of units or other battlefield objects "foreground" : false ```