/* * GatherArmy.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CGoal.h" struct HeroPtr; class AIGateway; class FuzzyHelper; namespace Goals { class DLL_EXPORT GatherArmy : public CGoal { public: GatherArmy() : CGoal(Goals::GATHER_ARMY) { } GatherArmy(int val) : CGoal(Goals::GATHER_ARMY) { value = val; priority = 2.5; } TGoalVec getAllPossibleSubgoals() override; TSubgoal whatToDoToAchieve() override; std::string completeMessage() const override; virtual bool operator==(const GatherArmy & other) const override; }; }