/* * mock_UnitEnvironment.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../../lib/battle/IUnitInfo.h" class UnitEnvironmentMock : public battle::IUnitEnvironment { public: MOCK_CONST_METHOD1(unitHasAmmoCart, bool(const battle::Unit *)); MOCK_CONST_METHOD1(unitEffectiveOwner, PlayerColor(const battle::Unit *)); };