/* * InputSourceText.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once VCMI_LIB_NAMESPACE_BEGIN class Rect; VCMI_LIB_NAMESPACE_END struct SDL_TextEditingEvent; struct SDL_TextInputEvent; /// Class that handles text input (e.g. IME or direct input from physical keyboard) from SDL events class InputSourceText { public: InputSourceText(); void handleEventTextInput(const SDL_TextInputEvent & current); void handleEventTextEditing(const SDL_TextEditingEvent & current); void startTextInput(const Rect & where); void stopTextInput(); };