/* * CArtifactsOfHeroBackpack.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CArtifactsOfHeroBase.h" VCMI_LIB_NAMESPACE_BEGIN struct ArtifactLocation; VCMI_LIB_NAMESPACE_END class CListBoxWithCallback; class CArtifactsOfHeroBackpack : public CArtifactsOfHeroBase { public: CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax); CArtifactsOfHeroBackpack(); void onSliderMoved(int newVal); void updateBackpackSlots() override; size_t getActiveSlotRowsNum(); size_t getSlotsNum(); protected: std::shared_ptr backpackListBox; std::vector> backpackSlotsBackgrounds; size_t slotsColumnsMax; size_t slotsRowsMax; const int slotSizeWithMargin = 46; const int sliderPosOffsetX = 5; int backpackPos; // Position to display artifacts in heroes backpack void initAOHbackpack(size_t slots, bool slider); size_t calcRows(size_t slots); }; class CArtifactsOfHeroQuickBackpack : public CArtifactsOfHeroBackpack { public: CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot); void setHero(const CGHeroInstance * hero); ArtifactPosition getFilterSlot(); void selectSlotAt(const Point & position); void swapSelected(); private: ArtifactPosition filterBySlot; };