/* * IdentifierBase.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once class IdentifierBase { protected: constexpr IdentifierBase(): num(-1) {} explicit constexpr IdentifierBase(int32_t value): num(value) {} ~IdentifierBase() = default; public: int32_t num; constexpr int32_t getNum() const { return num; } constexpr void setNum(int32_t value) { num = value; } struct hash { size_t operator()(const IdentifierBase & id) const { return std::hash()(id.num); } }; constexpr void advance(int change) { num += change; } constexpr operator int32_t () const { return num; } friend std::ostream& operator<<(std::ostream& os, const IdentifierBase& dt) { return os << dt.num; } }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Note: use template to force different type, blocking any Identifier <=> Identifier comparisons template class Identifier : public IdentifierBase { using BaseClass = IdentifierBase; public: constexpr Identifier() {} explicit constexpr Identifier(int32_t value): IdentifierBase(value) {} constexpr bool operator == (const Identifier & b) const { return BaseClass::num == b.num; } constexpr bool operator <= (const Identifier & b) const { return BaseClass::num <= b.num; } constexpr bool operator >= (const Identifier & b) const { return BaseClass::num >= b.num; } constexpr bool operator != (const Identifier & b) const { return BaseClass::num != b.num; } constexpr bool operator < (const Identifier & b) const { return BaseClass::num < b.num; } constexpr bool operator > (const Identifier & b) const { return BaseClass::num > b.num; } constexpr FinalClass & operator++() { ++BaseClass::num; return static_cast(*this); } constexpr FinalClass & operator--() { --BaseClass::num; return static_cast(*this); } constexpr FinalClass operator--(int) { FinalClass ret(num); --BaseClass::num; return ret; } constexpr FinalClass operator++(int) { FinalClass ret(num); ++BaseClass::num; return ret; } }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// template class IdentifierWithEnum : public BaseClass { using EnumType = typename BaseClass::Type; static_assert(std::is_same_v, int32_t>, "Entity Identifier must use int32_t"); public: constexpr EnumType toEnum() const { return static_cast(BaseClass::num); } constexpr IdentifierWithEnum(const EnumType & enumValue) { BaseClass::num = static_cast(enumValue); } constexpr IdentifierWithEnum(int32_t _num = -1) { BaseClass::num = _num; } constexpr bool operator == (const EnumType & b) const { return BaseClass::num == static_cast(b); } constexpr bool operator <= (const EnumType & b) const { return BaseClass::num <= static_cast(b); } constexpr bool operator >= (const EnumType & b) const { return BaseClass::num >= static_cast(b); } constexpr bool operator != (const EnumType & b) const { return BaseClass::num != static_cast(b); } constexpr bool operator < (const EnumType & b) const { return BaseClass::num < static_cast(b); } constexpr bool operator > (const EnumType & b) const { return BaseClass::num > static_cast(b); } constexpr bool operator == (const IdentifierWithEnum & b) const { return BaseClass::num == b.num; } constexpr bool operator <= (const IdentifierWithEnum & b) const { return BaseClass::num <= b.num; } constexpr bool operator >= (const IdentifierWithEnum & b) const { return BaseClass::num >= b.num; } constexpr bool operator != (const IdentifierWithEnum & b) const { return BaseClass::num != b.num; } constexpr bool operator < (const IdentifierWithEnum & b) const { return BaseClass::num < b.num; } constexpr bool operator > (const IdentifierWithEnum & b) const { return BaseClass::num > b.num; } constexpr FinalClass & operator++() { ++BaseClass::num; return static_cast(*this); } constexpr FinalClass operator++(int) { FinalClass ret(BaseClass::num); ++BaseClass::num; return ret; } }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// template class EntityIdentifier : public Identifier { public: using Identifier::Identifier; template void serialize(Handler &h, const int version) { auto * finalClass = static_cast(this); std::string value; if (h.saving) value = FinalClass::encode(finalClass->num); h & value; if (!h.saving) finalClass->num = FinalClass::decode(value); } }; template class EntityIdentifierWithEnum : public IdentifierWithEnum { public: using IdentifierWithEnum::IdentifierWithEnum; template void serialize(Handler &h, const int version) { auto * finalClass = static_cast(this); std::string value; if (h.saving) value = FinalClass::encode(finalClass->num); h & value; if (!h.saving) finalClass->num = FinalClass::decode(value); } }; template class StaticIdentifier : public Identifier { public: using Identifier::Identifier; template void serialize(Handler &h, const int version) { auto * finalClass = static_cast(this); h & finalClass->num; } }; template class StaticIdentifierWithEnum : public IdentifierWithEnum { public: using IdentifierWithEnum::IdentifierWithEnum; template void serialize(Handler &h, const int version) { auto * finalClass = static_cast(this); h & finalClass->num; } }; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////