/* * JsonUpdater.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "JsonTreeSerializer.h" VCMI_LIB_NAMESPACE_BEGIN class CBonusSystemNode; class DLL_LINKAGE JsonUpdater: public JsonTreeSerializer { public: JsonUpdater(const IInstanceResolver * instanceResolver_, const JsonNode & root_); void serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::set & standard, std::set & value) override; void serializeLIC(const std::string & fieldName, LICSet & value) override; void serializeString(const std::string & fieldName, std::string & value) override; void serializeRaw(const std::string & fieldName, JsonNode & value, const std::optional> defaultValue) override; void serializeBonuses(const std::string & fieldName, CBonusSystemNode * value); protected: void serializeInternal(const std::string & fieldName, boost::logic::tribool & value) override; void serializeInternal(const std::string & fieldName, si32 & value, const std::optional & defaultValue, const TDecoder & decoder, const TEncoder & encoder) override; void serializeInternal(const std::string & fieldName, std::vector & value, const TDecoder & decoder, const TEncoder & encoder) override; void serializeInternal(const std::string & fieldName, double & value, const std::optional & defaultValue) override; void serializeInternal(const std::string & fieldName, si64 & value, const std::optional & defaultValue) override; void serializeInternal(const std::string & fieldName, si32 & value, const std::optional & defaultValue, const std::vector & enumMap) override; void serializeInternal(const std::string & fieldName, std::vector & value) override; void serializeInternal(std::string & value) override; void serializeInternal(int64_t & value) override; }; VCMI_LIB_NAMESPACE_END