#pragma once // Standard include file // Contents: // Includes C/C++ libraries, STL libraries, IOStream and String libraries // Includes the most important boost headers // Defines the import + export, override and exception handling macros // Defines the vstd library // Includes the logger // This file shouldn't be changed, except if there is a important header file missing which is shared among several projects. /* * Global.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include #include #ifdef _WIN32 #include #else #include "tchar_amigaos4.h" #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //filesystem version 3 causes problems (and it's default as of boost 1.46) #define BOOST_FILESYSTEM_VERSION 2 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef ANDROID #include #endif // Integral data types typedef boost::uint64_t ui64; //unsigned int 64 bits (8 bytes) typedef boost::uint32_t ui32; //unsigned int 32 bits (4 bytes) typedef boost::uint16_t ui16; //unsigned int 16 bits (2 bytes) typedef boost::uint8_t ui8; //unsigned int 8 bits (1 byte) typedef boost::int64_t si64; //signed int 64 bits (8 bytes) typedef boost::int32_t si32; //signed int 32 bits (4 bytes) typedef boost::int16_t si16; //signed int 16 bits (2 bytes) typedef boost::int8_t si8; //signed int 8 bits (1 byte) // Import + Export macro declarations #ifdef _WIN32 #define DLL_EXPORT __declspec(dllexport) #else #if defined(__GNUC__) && __GNUC__ >= 4 #define DLL_EXPORT __attribute__ ((visibility("default"))) #else #define DLL_EXPORT #endif #endif #ifdef _WIN32 #define DLL_IMPORT __declspec(dllimport) #else #if defined(__GNUC__) && __GNUC__ >= 4 #define DLL_IMPORT __attribute__ ((visibility("default"))) #else #define DLL_IMPORT #endif #endif #ifdef VCMI_DLL #define DLL_LINKAGE DLL_EXPORT #else #define DLL_LINKAGE DLL_IMPORT #endif //a normal std::map with a const operator[] for sanity template class bmap : public std::map { public: const ValT & operator[](KeyT key) const { return find(key)->second; } ValT & operator[](KeyT key) { return static_cast &>(*this)[key]; } template void serialize(Handler &h, const int version) { h & static_cast &>(*this); } }; namespace vstd { //returns true if container c contains item i template bool contains(const Container & c, const Item &i) { return std::find(c.begin(),c.end(),i) != c.end(); } //returns true if map c contains item i template bool contains(const std::map & c, const Item2 &i) { return c.find(i)!=c.end(); } //returns true if bmap c contains item i template bool contains(const bmap & c, const Item2 &i) { return c.find(i)!=c.end(); } //returns true if unordered set c contains item i template bool contains(const boost::unordered_set & c, const Item &i) { return c.find(i)!=c.end(); } //returns position of first element in vector c equal to s, if there is no such element, -1 is returned template int find_pos(const std::vector & c, const T2 &s) { for(size_t i=0; i < c.size(); ++i) if(c[i] == s) return i; return -1; } //Func(T1,T2) must say if these elements matches template int find_pos(const std::vector & c, const T2 &s, const Func &f) { for(size_t i=0; i < c.size(); ++i) if(f(c[i],s)) return i; return -1; } //returns iterator to the given element if present in container, end() if not template typename Container::iterator find(Container & c, const Item &i) { return std::find(c.begin(),c.end(),i); } //returns const iterator to the given element if present in container, end() if not template typename Container::const_iterator find(const Container & c, const Item &i) { return std::find(c.begin(),c.end(),i); } //removes element i from container c, returns false if c does not contain i template typename Container::size_type operator-=(Container &c, const Item &i) { typename Container::iterator itr = find(c,i); if(itr == c.end()) return false; c.erase(itr); return true; } //assigns greater of (a, b) to a and returns maximum of (a, b) template t1 &amax(t1 &a, const t2 &b) { if(a >= b) return a; else { a = b; return a; } } //assigns smaller of (a, b) to a and returns minimum of (a, b) template t1 &amin(t1 &a, const t2 &b) { if(a <= b) return a; else { a = b; return a; } } //makes a to fit the range template t1 &abetween(t1 &a, const t2 &b, const t3 &c) { amax(a,b); amin(a,c); return a; } //checks if a is between b and c template bool isbetween(const t1 &a, const t2 &b, const t3 &c) { return a > b && a < c; } //checks if a is within b and c template bool iswithin(const t1 &a, const t2 &b, const t3 &c) { return a >= b && a <= c; } template struct assigner { public: t1 &op1; t2 op2; assigner(t1 &a1, const t2 & a2) :op1(a1), op2(a2) {} void operator()() { op1 = op2; } }; // Assigns value a2 to a1. The point of time of the real operation can be controlled // with the () operator. template assigner assigno(t1 &a1, const t2 &a2) { return assigner(a1,a2); } //deleted pointer and sets it to NULL template void clear_pointer(T* &ptr) { delete ptr; ptr = NULL; } } using vstd::operator-=; // can be used for counting arrays template char (&_ArrayCountObj(const T (&)[N]))[N]; #define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr))) //for explicit overrides #ifdef _MSC_VER #define OVERRIDE override #else #define OVERRIDE //is there any working counterpart? #endif //XXX pls dont - 'debug macros' are usually more trouble than it's worth #define HANDLE_EXCEPTION \ catch (const std::exception& e) { \ tlog1 << e.what() << std::endl; \ throw; \ } \ catch (const std::exception * e) \ { \ tlog1 << e->what()<< std::endl; \ throw; \ } \ catch (const std::string& e) { \ tlog1 << e << std::endl; \ throw; \ } #define HANDLE_EXCEPTIONC(COMMAND) \ catch (const std::exception& e) { \ COMMAND; \ tlog1 << e.what() << std::endl; \ throw; \ } \ catch (const std::string &e) \ { \ COMMAND; \ tlog1 << e << std::endl; \ throw; \ } #include "lib/CLogger.h"