/* * GlobalLobbyInviteWindow.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "GlobalLobbyInviteWindow.h" #include "GlobalLobbyClient.h" #include "../CServerHandler.h" #include "../gui/CGuiHandler.h" #include "../gui/Shortcut.h" #include "../widgets/Buttons.h" #include "../widgets/GraphicalPrimitiveCanvas.h" #include "../widgets/Images.h" #include "../widgets/ObjectLists.h" #include "../widgets/TextControls.h" #include "../../lib/json/JsonNode.h" #include "../../lib/texts/MetaString.h" GlobalLobbyInviteAccountCard::GlobalLobbyInviteAccountCard(const GlobalLobbyAccount & accountDescription) : accountID(accountDescription.accountID) { pos.w = 200; pos.h = 40; addUsedEvents(LCLICK); bool thisAccountInvited = false; const auto & myRoomID = CSH->getGlobalLobby().getCurrentGameRoomID(); if (!myRoomID.empty()) { const auto & myRoom = CSH->getGlobalLobby().getActiveRoomByName(myRoomID); for (auto const & invited : myRoom.invited) { if (invited.accountID == accountID) { thisAccountInvited = true; break; } } } OBJECT_CONSTRUCTION; if (thisAccountInvited) backgroundOverlay = std::make_shared(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), Colors::WHITE, 1); else backgroundOverlay = std::make_shared(Rect(0, 0, pos.w, pos.h), ColorRGBA(0, 0, 0, 128), ColorRGBA(64, 64, 64, 64), 1); labelName = std::make_shared(5, 10, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, accountDescription.displayName); if (thisAccountInvited) labelStatus = std::make_shared(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.room.state.invited").toString()); else labelStatus = std::make_shared(5, 30, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, accountDescription.status); } void GlobalLobbyInviteAccountCard::clickPressed(const Point & cursorPosition) { JsonNode message; message["type"].String() = "sendInvite"; message["accountID"].String() = accountID; CSH->getGlobalLobby().sendMessage(message); } GlobalLobbyInviteWindow::GlobalLobbyInviteWindow() : CWindowObject(BORDERED) { OBJECT_CONSTRUCTION; pos.w = 236; pos.h = 420; filledBackground = std::make_shared(Rect(0, 0, pos.w, pos.h)); filledBackground->setPlayerColor(PlayerColor(1)); labelTitle = std::make_shared( pos.w / 2, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, MetaString::createFromTextID("vcmi.lobby.invite.header").toString() ); const auto & createAccountCardCallback = [](size_t index) -> std::shared_ptr { const auto & accounts = CSH->getGlobalLobby().getActiveAccounts(); if(index < accounts.size()) return std::make_shared(accounts[index]); return std::make_shared(); }; listBackground = std::make_shared(Rect(8, 48, 220, 324), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1); accountList = std::make_shared(createAccountCardCallback, Point(10, 50), Point(0, 40), 8, CSH->getGlobalLobby().getActiveAccounts().size(), 0, 1 | 4, Rect(200, 0, 320, 320)); buttonClose = std::make_shared(Point(86, 384), AnimationPath::builtin("MuBchck"), CButton::tooltip(), [this]() { close(); }, EShortcut::GLOBAL_RETURN ); center(); } void GlobalLobbyInviteWindow::onActiveGameRooms(const std::vector & rooms) { accountList->reset(); redraw(); } void GlobalLobbyInviteWindow::onActiveAccounts(const std::vector & accounts) { if (accountList->size() == accounts.size()) accountList->reset(); else accountList->resize(accounts.size()); redraw(); }