/* * DwellingInstanceConstructor.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "CDefaultObjectTypeHandler.h" #include "../mapObjects/CGDwelling.h" VCMI_LIB_NAMESPACE_BEGIN class CGDwelling; class DwellingInstanceConstructor : public CDefaultObjectTypeHandler { std::vector> availableCreatures; JsonNode guards; protected: bool objectFilter(const CGObjectInstance * obj, std::shared_ptr tmpl) const override; void initTypeData(const JsonNode & input) override; public: bool hasNameTextID() const override; void initializeObject(CGDwelling * object) const override; void randomizeObject(CGDwelling * object, CRandomGenerator & rng) const override; bool producesCreature(const CCreature * crea) const; std::vector getProducedCreatures() const; }; VCMI_LIB_NAMESPACE_END