# Bonus Updaters TODO: this page may be incorrect or outdated Updaters come in two forms: simple and complex. Simple updaters take no parameters and are specified as strings. Complex updaters do take parameters (sometimes optional), and are specified as structs. Check the files in *config/heroes/* for additional usage examples. ## GROWS_WITH_LEVEL - Type: Complex - Parameters: valPer20, stepSize=1 - Effect: Updates val to ` ceil(valPer20 * floor(heroLevel / stepSize) / 20)` Example: The following updater will cause a bonus to grow by 6 for every 40 levels. At first level, rounding will cause the bonus to be 0. ` "updater" : {` ` "parameters" : [ 6, 2 ],` ` "type" : "GROWS_WITH_LEVEL"` ` }` Example: The following updater will cause a bonus to grow by 3 for every 20 levels. At first level, rounding will cause the bonus to be 1. ` "updater" : {` ` "parameters" : [ 3 ],` ` "type" : "GROWS_WITH_LEVEL"` ` }` Remarks: - The rounding rules are designed to match the attack/defense bonus progression for heroes with creature specialties in HMM3. - There is no point in specifying val for a bonus with a GROWS_WITH_LEVEL updater. ## TIMES_HERO_LEVEL - Type: Simple - Effect: Updates val to ` val * heroLevel` Usage: ` "updater" : "TIMES_HERO_LEVEL"` Remark: This updater is redundant, in the sense that GROWS_WITH_LEVEL can also express the desired scaling by setting valPer20 to 20\*val. It has been added for convenience. ## TIMES_STACK_LEVEL - Type: Simple - Effect: Updates val to ` val * stackLevel` Usage: ` "updater" : "TIMES_STACK_LEVEL"` Remark: The stack level for war machines is 0. ## ARMY_MOVEMENT - Type: Complex - Parameters: basePerSpeed, dividePerSpeed, additionalMultiplier, maxValue - Effect: Updates val to val+= max((floor(basePerSpeed / dividePerSpeed)\* additionalMultiplier), maxValue) - Remark: this updater is designed for MOVEMENT bonus to match H3 army movement rules (in the example - actual movement updater, which produces values same as in default movement.txt). - Example: ` "updater" : {` ` "parameters" : [ 20, 3, 10, 700 ],` ` "type" : "ARMY_MOVEMENT"` ` }` ## BONUS_OWNER_UPDATER TODO: document me