/* * playersettings.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "playerparams.h" namespace Ui { class PlayerSettings; } class PlayerSettings : public QDialog { Q_OBJECT public: explicit PlayerSettings(MapController & controller, QWidget *parent = nullptr); ~PlayerSettings(); private slots: void on_playersCount_currentIndexChanged(int index); void on_pushButton_clicked(); private: Ui::PlayerSettings *ui; std::vector paramWidgets; MapController & controller; };