# Flaggable objects Flaggable object are those that can be captured by a visiting hero. H3 examples are mines, dwellings, or lighthouse. ```jsonc { "baseObjectName" : { "name" : "Object name", "handler" : "flaggable", "types" : { "objectName" : { // Text for message that player will get on capturing this object with a hero // Alternatively, it is possible to reuse existing string from H3 using form '@core.advevent.69' "onVisit" : "{Object Name}\r\n\r\nText of messages that player will see on visit.", // List of bonuses that will be granted to player that owns this object "bonuses" : { "firstBonus" : { BONUS FORMAT }, "secondBonus" : { BONUS FORMAT }, } } } } } ```